I'm a computer engineer who taught himself how to do VFX and single-handedly built a production company from the ground up specialized in action, CGI heavy films, with the goal of making my dream projects true, against all odds.
A lifelong fan of cinema, my passion for content creation comes from a childhood filled with movies and videogames. Long before I started this group, I used drawing, DIY projects and filmmaking as a way to redirect my urge to create into something productive.
I´ve had a fascination for cinema my whole life, and particularly about special effects, CGI and the whole complex pipeline that constitutes the creation of a movie. I spent all my time drawing poorly made concept art, writing scripts that were basically fever dreams of all the countless movies i watched, it took most of my lifetime so far to develop those ideas into a kind of coherent vision.
I didn't know the first thing about anything involving any step of that giant pipeline, but at the same time the demand there wasn't any courses dedicated to this field, and I decided that wasn't going to stop me, so I had to learn by myself. Reading tutorials about 3d modeling, editing, basic special effects, prop making.
Eventually in highschool I had the miracle of meeting people that are willing to indulge in this insanity with me and work on these projects, and we filmed every change we got to make these videos, and for the first time i had people who shared my excitement and are dedicated enough to get up early in the morning, carry tons of bags filled with gear and then struggle to run around and act in the grueling heat wearing head to toe gear all day.
Every project we have made has been an exponential jump in quality from the other, and maybe one day they will reach a quality level of "passable", and one day I will consider myself good enough to turn those fever dreams into what I imagine them to be. For now, i can just proudly say that I made these, and they are exactly what I meant them to be.
At most of the time, I can be found doing one of four things: Making the props for movies in the workshop, doing R&D for our VFX department, drawing (In my free time) and other related activities.
I have never felt any of these things I do as "work", since the Monoliph is the work of my life, and I feel that my purpose is here, to deliver content that is enjoyable and inspire people to be better and struggle to be the best possible version of themselves.
  • Producer (3 Credits)
    Best Cop Ever2023
    Feature
    Loose moments!2021
    Experimental, Short, Web / New Media
    The Patch2019
    Short, Student
  • Writer (3 Credits)
    Best Cop Ever2023
    Feature
    Loose moments!2021
    Experimental, Short, Web / New Media
    The Patch2019
    Short, Student
  • Director (3 Credits)
    Best Cop Ever2023
    Feature
    Loose moments!2021
    Experimental, Short, Web / New Media
    The Patch2019
    Short, Student
  • Acting (3 Credits)
    Best Cop Ever2023
    Feature
    The Patch2019
    Short, Student
    Unpatchable: the last patch2018
    Experimental, Student, Web / New Media
  • VFX Team (1 Credit)
  • Camera Grip (1 Credit)
    The Patch2019
    Short, Student
  • VFX Composers (1 Credit)
    The Patch2019
    Short, Student
  • Editor (1 Credit)
    Unpatchable: the last patch2018
    Experimental, Student, Web / New Media
Winner: Best VFX for a feature film
Best Cop Ever
Rock Horror Film Festival
Rio de Janeiro
2024
Best Director
Best Cop Ever
Cim Sueca Film Festival 2024
Sueca
2024
Feature Film Selection
Best Cop Ever
Tokyo International Short Film Festival
2024
Best Portuguese Movie
Best Cop Ever
Fantasporto 2024
Porto
2024
College
FCUP - Faculdade de ciências da Universidade do Porto
Masters In computer and network engineering
2014Present
Birth Date
October 24, 1996
Gender
Male
Eye Color
Brown
I'm a computer engineer who taught himself how to do VFX and single-handedly built a production company from the ground up specialized in action, CGI heavy films, with the goal of making my dream projects true, against all odds.
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