Hacking computers until they scream out the beauty they have inside
Nino Filiu is a parisian tech artist specializing in the design of video games and interactive experiences. A graduate of Telecom Paris, Filiu has applied his expertise in software and electronic engineering to the creation of innovative digital narratives.
Filiu is a co-founding member of the Distraction collective, with which he has designed several experimental video games, participated in international residencies, and organized exhibitions, festivals, and game sessions.
Nino Filiu held his first solo art exhibition while simultaneously pursuing his studies at the prestigious Télécom Paris engineering school, embodying the intersection of art and technology. Initially a photographer and graphic designer, he developed a passion for generative art, which he shared by publishing his computer art softwares. Among them, Supermosh, the first website allowing users to create datamosh directly in the browser.
His technical expertise enabled him to collaborate with various artists in creating computer-assisted transmedial works. With Paul Créange, he designed La Couleur du Vent (2020), a sculpture whose appearance evolves according to air movements, and As If My Phone Cares About Museums (2021), an interactive installation that reacts to viewers' proximity. Alongside Samuel Fasse, he contributed to But The Flesh Is Weak (2022), a series of performances and installations blending plant bioelectricity, generative music, and real-time dance. In collaboration with Aleksey Larionov, he created Room XYFT (2022), an immersive space where projections react in real time to spectators' movements and interact with a modular synthesizer generating endless musical compositions.
Co-founder of Distraction Collective, Filiu explores the boundaries of digital storytelling through art games. As part of Résidence Evil, a program dedicated to experimental horror, he developped several innovative projects. Cooking For William (2023), created with Mélanie Courtinat and Pierre Moulin, is a horror game where tension arises from the progressive erasure of the program itself. smytten.blog (2023) takes the form of an ARG hidden behind a fake blog, where 404 errors, sitemaps, and other real-life web entities become clues. With Aggregate (2024), he reversed the human-machine relationship by allowing players to embody an AI discovering love.
His technical mastery includes Unreal Engine, Unity, Blender, Three.js, Ableton, JavaScript, and ComfyUI.
  • Producer (1 Credit)
    Finn Likes Flowers2025
    Animation, Experimental, Short
  • Writer (1 Credit)
    Finn Likes Flowers2025
    Animation, Experimental, Short
  • Director (1 Credit)
    Finn Likes Flowers2025
    Animation, Experimental, Short
Birth Date
July 5, 1997
Birth City
Paris
Current City
Paris
Hometown
Paris
Gender
Non-binary
Pronouns
He/They
Hacking computers until they scream out the beauty they have inside
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