INTERFACCIA DIGITALE 2026
Call for Entries – International Screendance Award
Organised by Hangartfest - Pesaro, Italy
Deadline: 5 April 2026
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#1. INTRODUCTION
Hangartfest—recognised by the Italian Ministry of Culture, the Marche Region and the Municipality of Pesaro—presents INTERFACCIA DIGITALE 2026, an international award dedicated to screendance and audiovisual choreographic research.
Founded in 2020, the award supports experimentation, authorship and emerging talent, promoting choreography as an autonomous cinematic language and fostering dialogue between dance, cinema and contemporary audiovisual practices.
#2. PURPOSE
Interfaccia Digitale is dedicated to screendance as an autonomous artistic language.
The award is open to works in which choreography—understood in its broadest sense as the organisation of movement in time and space—constitutes both the subject and the structural principle of the work.
The submitted works may involve different subjects, objects, media or techniques. Choreography may be embodied by human bodies, objects, animated elements, graphic forms or constructed environments. What is essential is that the work is conceived as a choreographic composition for the screen.
Choreographic thinking must shape the work through audiovisual language—framing, editing, duration, rhythm, sound and spatial construction—so that choreography and cinematic form become inseparable elements of the piece.
Hybrid forms are welcome, including documentary, fiction, irony, performative essay or experimental narrative, provided that choreography remains the generative core of the work. Works belonging to other genres that merely include dance elements are not eligible.
The concept of “screen” includes both traditional cinematic formats and immersive viewing devices. Immersive works are presented within a dedicated category. In all cases, the essential condition is that the work finds its full choreographic meaning in its audiovisual form and is not a simple recording of a stage performance.
# 3. ELIGIBILITY
3.1. The call is open worldwide to choreographers, filmmakers, performers, visual artists and interdisciplinary creators aged 18 and over.
3.2. Each applicant may submit one work only to the main competition.
If more than one work is submitted by the same author within the main competition, including submissions made through different accounts, all entries may be automatically disqualified.
Exception: the 360/VR/AR category is considered a separate section of the award.
Authors may therefore submit:
a) one work to the main competition (eligible for the Main Award and for the Animation or Supercorto Awards),
and/or
b) one work to the 360/VR/AR category.
The Dance Animation Award and the Supercorto Award are not separate submission categories, but recognitions assigned to works participating in the main competition.
Multiple submissions within the same category are not permitted.
The submitted version must be the final version of the work. Once submitted, the film may not be replaced or updated after the deadline.
3.3. Duration
- Main competition: between 3 and 15 minutes, credits excluded.
- 360/VR/AR category: between 3 and 60 minutes, credits excluded..
3.4. Downloadable file, maximum 2 GB.
3.5. Completion date after 1 January 2023.
3.6. The candidate must own the rights to the proposed work.
3.7. Submission fee: 5 EUR.
3.8. Works previously submitted to INTERFACCIA DIGITALE are not eligible and may not be resubmitted.
3.9. The use of artificial intelligence tools is permitted. Applicants must hold the necessary rights for all generated or incorporated materials.
The submitted work must be conceived as a videodance piece in which choreography—in any of its expanded or contemporary forms—constitutes the central artistic structure. The choreographic dimension must emerge through the use of audiovisual and cinematic tools, rather than being independent from them.
Incomplete or non-compliant submissions may not be admitted to the evaluation process.
Note: HD 1080p is recommended but not mandatory.
# 4. CATEGORIES, AWARDS AND MENTIONS
INTERFACCIA DIGITALE 2026 includes one Main Award, three category awards and a number of Mentions.
All submitted works first undergo an admission check. Only admitted works proceed to the evaluation stages of the competition.
For the Main Award, works advance through the following stages of the evaluation process:
admitted works → Official Selection → semifinalists → finalists.
The winner of INTERFACCIA DIGITALE 2026 is chosen among the five finalists.
The Dance Animation Award and the Supercorto Award are selected from the full pool of admitted works.
Works may therefore be considered for these awards regardless of whether they enter the Official Selection.
However, to remain eligible for the Main Award, a work must pass the successive stages of the competition — Official Selection, semifinalists and finalists — through which the five finalists are determined.
The 360/VR/AR Award follows a separate curated process dedicated to immersive works.
Because these works are conceived for headset viewing and cannot be presented in theatrical cinema screenings, they are not eligible for the Main Award and compete exclusively for the immersive category.
In addition to the awards, Mentions are assigned during the festival by different juries evaluating the corpus of semifinalist works.
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# 4.1 MAIN AWARD
The Main Award, and the winner of INTERFACCIA DIGITALE 2026, is chosen among the five finalists by the Award Jury through collective deliberation. The final decision must be reached by unanimous consent of the Award Jury.
The winning work will be announced during the award ceremony on Sunday 28 June and screened together with the other awarded works.
It will also be presented in the Screendance Section of the Pesaro Film Festival 2027 and may be included in curated circulation initiatives developed with Italian and international partners. The work may also be considered, together with the previous winner, within proposals for PRIX VIDA ITALIA.
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# 4.2 DANCE ANIMATION AWARD
This award recognises works in which animation constitutes the primary choreographic medium. This includes 2D animation, 3D animation, stop motion, CGI, motion graphics, hybrid animation and live action combinations, and digitally generated movement practices.
Animation may be figurative, abstract, decorative or minimal. What matters is that movement research and choreographic composition—even when embodied by shapes, lines or graphic forms—unfold over time with intentionality and awareness of the chosen medium.
The award is selected among all admitted works of the competition. It may not be assigned if no work reaches sufficient artistic quality.
The winning work will be screened during the Award Ceremony on 28 June at VIDEOBOX 2026 together with the other awarded works, and will be presented in the Screendance Section of the Pesaro Film Festival 2027.
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# 4.3 SUPERCORTO AWARD
This award is dedicated to works with a maximum duration of 5 minutes and minimum 3 minutes, credits excluded.
It recognises the ability to condense choreographic research into a short form while maintaining conceptual clarity and artistic strength.
The award is selected among all admitted works of the competition. It may not be assigned if no work reaches sufficient artistic quality.
The winning work will be screened during the Award Ceremony on 28 June at VIDEOBOX 2026 together with the other awarded works, and will be presented in the Screendance Section of the Pesaro Film Festival 2027.
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# 4.4 360/VR/AR AWARD
This award is dedicated to immersive screendance works conceived for headset viewing.
A curated selection of a maximum of five works will be presented within the framework of VIDEOBOX.
Eligible formats include 360° monoscopic or stereoscopic video, three-dimensional or interactive VR and AR experiences, and other immersive formats compatible with the devices supplied by the organisation. Works must be able to run on Meta Quest 3 headsets. Offline playable files are preferred, although stable online versions may also be accepted.
Artists are not required to provide their own headsets.
As in the main competition, choreography must emerge through the specific tools of the medium. In immersive works this means that choreographic meaning must develop through the possibilities offered by immersive environments or interactive systems. Works that merely document a performance using a 360° camera will not be considered. Instead, choreography should unfold through the compositional tools of immersive media such as spatial construction, immersive editing or interactivity when applicable.
Selected works will be presented during VIDEOBOX 2026 and may be proposed to partners of the festival for potential touring opportunities.
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# 4.5 SPECIAL MENTIONS
INTERFACCIA DIGITALE 2026 includes one Special Mention and three Mentions.
The Pesaro Film Festival Audience Special Mention is assigned during the Screendance Day preview on 18 June at the Pesaro Film Festival. This mention is discussed collectively after the screening of the five finalists and may be assigned only among the finalist works.
In addition to this Special Mention, three Mentions are assigned during the award ceremony on Sunday 28 June during VIDEOBOX 2026. These mentions are evaluated across the entire pool of semifinalist works.
* VIDEOBOX Audience Mention
Assigned by a jury composed of VIDEOBOX spectators. Eligible works: semifinalists.
* Students Mention
Assigned by a jury composed of students from the local territory. Eligible works: semifinalists.
* Vittoria Toschi Mosca Mention
Recognises works that interrogate the present and construct future possibilities through art as a space of inclusivity, emancipation and awareness. Eligible works: semifinalists.
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# 4.6 NOTES
All awards are non-monetary.
All category award winning works (excluding Mentions) will be screened in the Screendance Section of the Pesaro Film Festival 2027 alongside the new finalists.