Private Project

THE UNGRASPABLE

A series of landscapes unfolds without narrative direction.
Sea, mountains, grass, clouds, and mist gradually merge into one another, dissolving the boundaries that once defined a stable world.

Within these shifting environments, human presence appears only intermittently—distant, minimal, and fragile. Figures do not act or intervene, but remain as traces, suggesting a diminishing capacity to inhabit or understand the world they occupy.

As forms emerge and recede, familiarity becomes uncertain. What appears can no longer be fully recognized, and what is seen cannot be held. The environment is no longer a fixed ground, but a field in constant transformation.

Rather than documenting specific events, the film reflects on a condition in which the relationship between humans and their surroundings becomes increasingly unstable—
a state where perception falters, and the possibility of grasping reality begins to erode.

  • CHIH HAO SHEN
    Director
  • CHIH HAO SHEN
    Writer
  • MFX Films
    Producer
  • Project Type:
    Experimental
  • Genres:
    Experimental
  • Runtime:
    10 minutes
  • Completion Date:
    April 8, 2026
  • Country of Origin:
    Thailand
  • Country of Filming:
    Taiwan
  • Language:
    No Dialogue
  • Shooting Format:
    Digital
  • Aspect Ratio:
    4:3
  • Film Color:
    Black & White and Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • Digital Cinema Package:
    Unavailable
Director Biography - CHIH HAO SHEN

Chih Hao Shen is an animation and documentary filmmaker whose work explores human existence, memory, and time through restrained visual storytelling.

His debut work received recognition from Rhode Island IFF. His short film 10 Seconds was selected by In The Palace, Fantasporto, and Asolo Art Film Festival (2026). His documentary YinYang Sea won the Grand Prix at Asolo Art Film Festival (2026).

His projects have been presented in international industry contexts, including Clermont-Ferrand, Visions du Réel, Cannes Short Film Corner, Short Shorts Film Festival & Asia, and Oberhausen.

Beyond filmmaking, he has worked in visual design and digital product development, including licensed merchandise design for The Lord of the Rings franchise in the Chinese-language market, visual work at the Bologna Children’s Book Fair, and founded and leads a software development company developing animation and visual effects tools within the Apple ecosystem.

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Director Statement

The film began as an observation of landscapes, but gradually shifted toward a reflection on how the relationship between humans and their environment becomes uncertain.

The images are drawn from real locations, yet their continuity is disrupted. There are no visible catastrophes, no explicit events, but a subtle instability emerges. The world no longer appears as a stable ground, but as something that is constantly shifting and difficult to hold onto.

Human presence is reduced to a distant and fragile figure. It does not act upon the environment, nor does it control it. Instead, it exists within it as something increasingly small and vulnerable. This reduction was not intended as a narrative device, but as a way to reflect a condition in which human agency becomes uncertain.

I was not interested in representing specific issues, but in creating a perceptual experience that resonates with a broader reality: a world where the connection between humans and their surroundings is no longer secure.

The film does not propose solutions or statements. It remains suspended in a space of uncertainty, allowing the viewer to confront a condition in which both the environment and our place within it can no longer be clearly defined.