Experiencing Interruptions?

AfterGlow (Susceptible, Exposed, Infected, ‘Recovered’)

‘AfterGlow (SEIR)’ forms a new expression of a malaria infection transmission scenario, placing the audience in the mosquito’s perspective. Locked in perpetual twilight – prime mosquito blood-feeding time – ‘AfterGlow (SEIR)’ presents a terrain progressively illuminated by glowing trails, evocative of mosquito flight paths. These spiralling forms represent packets of blood, carried by mosquitoes infected with Plasmodium knowlesi, a malaria parasite recently found to jump the species barrier from monkey to human. The infection, left in the wake of macaques, wandering the island in search for food, reveals the intimate relationship between disease and its environment. The spectator is taken on a journey, traversing the island, following the development from clustering luminous spirals to erupting black forms when the disease matures. Where the infection is most dense, we see a blizzard of disease, vividly expressing the complexity of this dangerous scenario.

‘AfterGlow (SEIR)’ is an Animate Projects commission funded by the Wellcome Trust. boredomresearch collaborated with Dr Paddy Brock, a mathematical modeler at the Institute of Biodiversity Animal Health and Comparative Medicine, University of Glasgow,

  • Vicky Isley
  • Paul Smith
  • boredomresearch
  • Abigail Addison, Animate Projects
  • Project Type:
    Animation, Experimental, Short, Web / New Media
  • Genres:
    SciArt, experimental, animation, art, science, 3D, CG
  • Runtime:
    4 minutes 36 seconds
  • Completion Date:
    November 17, 2015
  • Country of Origin:
    United Kingdom
  • Country of Filming:
    United Kingdom
  • Aspect Ratio:
  • Film Color:
  • First-time Filmmaker:
  • Student Project:
  • Lumen Prize Moving Image Award
    United Kingdom
    September 29, 2016
    Moving Image Prize
  • Sony Center HD Screen Potsdamer Platz
    May 20, 2016
Director Biography - Vicky Isley, Paul Smith, boredomresearch

Isley and Smith, aka boredomresearch are based at the National Centre for Computer Animation, Bournemouth University UK, their work benefits from a fine blend of art and science – allowing them to achieve projects underpinned by a deep appreciation of the creative possibilities of technology. Isley and Smith are Co-Founders of BLAST (Bournemouth Lab of Art, Science & Technology) launching in 2015 at Bournemouth University with a six month program of interdisciplinary workshops and eco-action events; demonstrating the value of art as a catalyst for negotiating the complexities of rapid, technologically complex, social and ecological change.

The artworks of boredomresearch are in collections around the world including the British Council and Borusan Contemporary Art Collection, Istanbul. Recent exhibitions include: Bio-Art 2015, Seoul; ISEA2015, Vancouver; TRANSITIO MX_06 Electronic Arts & Video Festival, Mexico City; Soft Control: Art, Science and the Technological Unconscious, Slovenia and Gateways, House of Electronic Arts, Basel.

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Director Statement

boredomresearch is a collaboration between British artists Vicky Isley and Paul Smith, their work benefits from a long lasting fascination in the mechanics of the biological world which they explore using contemporary technology. Their work transcends boundaries between art, science and society, with previous projects exploring topics including: the intricate biological signatures of neural activity, the frontiers of disease modeling and our cultural obsession with speed. The work of boredomresearch opens channels for valuable dialogue and engagement between public and scientific domains.