Experiencing Interruptions?

The Third Room

Created entirely with Veo 3, ChatGPT, and Adobe Premiere Pro, The Third Room is a mystery set in a dreamlike NYC alley… and a fading photo store that may or may not exist.

The film explores memory, identity, and the eerie tension between past, present, and future — through the lens of technologies both obsolete and emerging.

A quiet homage to Lynch, Bergman (Persona), and Under the Skin — but made with generative tools.

  • Benjamin Cutivet-Løzninger
    Director
  • Benjamin Cutivet-Løzninger
    Writer
  • FrenchBK
    Producer
  • Alex
    Key Cast
  • Maya
    Key Cast
  • The Attendant
    Key Cast
  • Stasola
    Music
  • Project Type:
    Experimental, Short
  • Runtime:
    5 minutes 22 seconds
  • Completion Date:
    July 24, 2025
  • Production Budget:
    200 USD
  • Country of Origin:
    France, United States
  • Country of Filming:
    France, United States
  • Language:
    English
  • Shooting Format:
    Digital
  • Film Color:
    Black & White and Color
  • First-time Filmmaker:
    Yes
  • Student Project:
    No
  • Digital Cinema Package:
    Unavailable
Director Biography - Benjamin Cutivet-Løzninger

Benjamin Cutivet Løzninger is a French-born Brooklyn based multidisciplinary artist, designer and musician whose work blends visual storytelling, design thinking, and emerging technologies. Long before his career at the United Nations and his explorations in AI-assisted filmmaking, he spent his childhood dreaming of owning a VHS video camera and began making small films and songs around the age of 12. His practice now moves fluidly between film, graphic design, foresight, sound design, and music, often exploring themes of duality, memory, and human emotion within ambiguous or surreal environments.

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Director Statement

The Third Room began as a visual question: what exists just beyond the frame of perception, behind the curtain, under the door, or within the image that wasn’t meant to be taken?
I’ve always been drawn to the liminal: spaces where identities blur, time fractures, and the line between memory and fiction collapses. This film explores that space, not through plot, but through tone, silence, and absence. The Third Room doesn’t ask to be understood; it asks to be felt.

Working with AI tools wasn’t a gimmick, it became a way to fragment authorship itself. The film is co-composed with the machine. I fed it my images, my characters, my fears, and it responded with textures I couldn’t have fully imagined on my own. There’s a tension between control and release that mirrors the story’s own themes: Who is the observer? Who is being observed? And what happens when the roles shift? This is not a puzzle to solve. It’s a transmission.
Something passed through.
And I followed.