Streamer Stalker
"Streamer Stalker" is a 13 minute, horror/comedy film about a successful video game streamer (Connor Del Rio) who finds himself haunted by his new fame and by one of his fans in particular.
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Gaelan DraperDirectorBlood, Sand & Gold
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Gaelan DraperWriter
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Connor Del RioWriter
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Connor Del RioKey Cast"Touchmytoaster"Half Brothers, Level Up, Unfriended: Dark Web, Key and Peele
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Charlie SaxtonKey Cast"Charlie"Trollhunters, Hung, Hawaii Five-0, Bones, Betas, New Girl, Bandslam, The Happening
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Alison LandiKey Cast"Meghan"The Short of it is, They Brought Pie, Orange is the new black
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Gaelan ConnellKey Cast"Greg"Bandslam, Level Up, A Dirty Shame, Law & Order, Chocolat
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Mathew Owen BradyProducerI Am Ben
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Project Type:Short
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Genres:Horror, Comedy
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Runtime:13 minutes 10 seconds
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Completion Date:August 21, 2021
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Production Budget:2,000 USD
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Country of Origin:United States
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Country of Filming:United States
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Language:English
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Shooting Format:Digital, Alexa Mini, Anamorphic
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Aspect Ratio:2.39:1
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Film Color:Color
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First-time Filmmaker:No
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Student Project:No
Gaelan is a Brooklyn based feature film and commercial director. He was recently named Top 100 Creative in the World by Adweek. Gaelan started his career in front of the camera, with roles in Chocolat (Miramax), Bandslam (Summit/Walden), and as the lead in Cartoon Network's television series Level Up. He directed the live-action film, "Blood, Sand and Gold" (2017 theatrical release), which was shot in six countries around the world. He has directed campaigns for Walmart, Campari, Western Union, WordPress, Coinbase, Betterment, Daily Harvest and others. His work has received awards including REGGIE - National Consumer Campaign, IAC - Outstanding Online Video, and W3 - Integrated Campaign, to list a few.
I have yet to see a good movie about online gaming!! This is a community that I am a very active part of, so for "Streamer Stalker" it was essential that every detail was real and not a parody of what people think online gaming is. I collaborated with Manuel Alejandro Jimenez Reyes (video game designer) to quite literally create our own AAA-esq video game for the movie. For all the in-game sequences (especially at the midpoint scene), we mapped and “acted out” all the character movements in Unreal Engine, to hit all the correct beats.