Experiencing Interruptions?

Lech Janerka — Time for Evil

The animation by Artur Jastrząb for Lech Janerka's song "Pora na zło" ("Time for Evil") is a moving image that serves as an original interpretation of the poet's and musician's work. The film combines 3D and 2D animation with advanced video post-production.

The narrative layer is based on the song's lyrics, referencing the concept of evil in social and sociological contexts, as well as individual and psychological ones. Individual scenes symbolically address the issue of moral interpersonal relations and reactions to evil.

However, the animation does not construct a complete story. It focuses more on its painterly and graphic structure than on narrative clarity, and more on building emotion than on storytelling. Hence, the key elements are the dynamics of change, sequentiality, and resonance with the sound.

The soundtrack features a work by Lech Janerka – a singing poet who weighs every word, an icon of the Polish alternative scene, and a legend who, breaking 18 years of silence, swept the 2024 Fryderyk Awards (5 trophies, the Polish Grammys).

  • Artur Jastrząb
    Director
  • Artur Jastrząb
    Writer
  • Artur Jastrząb
    Animator
  • Artur Jastrząb
    Editor
  • Lech Janerka
    Music
  • Lech Janerka
    Lyrics
  • Tomasz Florczyk
    Translation
  • Lech Janerka
    Vocals
  • Lech Janerka
    Bass
  • Bożena Janerka
    Cello
  • Michał Mioduszewski
    Drums
  • Bartosz Straburzyński
    Music Production
  • Paweł Ładniak
    Mastering Engineer
  • Project Title (Original Language):
    Lech Janerka — Pora na zło
  • Project Type:
    Animation, Experimental, Music Video, Short
  • Genres:
    Experimental Film, Art Film, Music Film, Animation
  • Runtime:
    4 minutes 33 seconds
  • Completion Date:
    September 26, 2025
  • Production Budget:
    0 PLN
  • Country of Origin:
    Poland
  • Language:
    Polish
  • Aspect Ratio:
    16:9
  • Film Color:
    Color
  • First-time Filmmaker:
    Yes
  • Student Project:
    No
  • Digital Cinema Package:
    Unavailable
  • First-Time Filmmaker Sessions Volume 13
    Pinewood Studios
    United Kingdom
    December 29, 2025
    Official Selection
  • Florence Film Awards
    Florence
    Italy
    February 5, 2026
    Silver Award: Music Video
Distribution Information
  • YouTube: https://www.youtube.com/watch?v=eaNwVEHTRqE
    Country: Worldwide
    Rights: Internet
Director Biography - Artur Jastrząb

He was born in 1969. In 1995, he graduated from the Academy of Fine Arts in Krakow, Katowice Branch, earning diplomas in Graphic Design under Professor Tomasz Jura and in Painting under Professor Jacek Rykała. Since 1996, he has worked as a graphic designer, and since 1998, he has taught applied and multimedia graphics. Since 2009, he has been a lecturer in the Department of Graphics at the Faculty of Art, Jan Długosz University in Częstochowa.

He specializes in designing visual identification and communication, publications, and websites. In his artistic practice, he develops multilayered visual forms. He combines new technologies with dense graphic matter and a sensitivity to color. He works with 2D and 3D images created digitally and manually, as well as post-produced photographic and video materials. He creates graphics, animations, and interactive installations that generate images in real time.

He has implemented projects for people and institutions in culture, education, the NGO sector, and business. His artistic works have been presented in individual and group exhibitions.

Add Director Biography
Director Statement

I create multilayered visual forms. I combine new technologies with dense, condensed graphic matter and a sensitivity to color. I work with digitally generated 2D and 3D images, manually created content, and post-produced photographic and video materials. I create graphics, animations, and interactive installations that generate images in real time.

I juxtapose aesthetically disparate elements, creating new associations, connections, and worlds where the key processes are the transformation and redefinition of the image, its multilayered nature, associative potential, and variability. I am less interested in aesthetics, intellectual, and emotional message, and more interested in the image as a phenomenon: how it is created, how it changes, and how it resonates in the viewer's perception.

In animation, I add the dynamics of change to the aesthetic visual keys of the image. A single frame, lasting a fraction of a second, ceases to weigh. It ceases to last. It passes away. What gains significance is time, sequentiality, the relationship between images, resonance with sound, and the afterimage left in the viewer's mind.

In interactive installations, I treat programming code as a digital matrix—a creative medium that allows images to be generated using graphic elements, simulation of chance, and encountered reality. The viewer not only perceives but also co-creates the work. Their presence influences the final, unpredictable image. As the author, I define the rules but do not control the final artwork. I combine the remembered with the live-recorded, clash times, and build a new dimension of perception. I create a space for dialogue between the viewer and the image.

I perceive seeing as the ultimate act of creation. It is the viewer who creates a print of the encountered fragment of reality, treated in the form of an "artwork" as a matrix on the substrate of their mind, where experiences, memories, superstitions, clichés, paradigms, and prejudices mix with and redefine the perceived element. Everyone sees differently. Everyone sees something different. The image passes, but it leaves a trace that will immediately be redefined by the next image.

This project is the culmination of a forty-year personal journey through Janerka’s poetry—a space of freedom that has resonated within me since my youth. This animation was born not from a commission, but from a profound internal need to translate his linguistic universe into a multilayered visual form, seeking a point where sound and image meet to redefine the viewer's perception.