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Feast

Created in 48 hours for Runway’s Gen:48, Feast is a silent opera of sacrifice, desecration, and sovereign refusal. Set in a vast black desert, it traces the moment when endless giving fractures into revenge. Beneath its stillness runs an undercurrent of feminine rage—a meditation on worth, visibility and respect. Crafted using Runway, Midjourney, Topaz AI, and Epidemic Sound.

  • Alex Naghavi
    Director
  • Alex Naghavi
    Writer
  • Alex Naghavi
    Producer
  • Alex Naghavi
    Visuals
  • Dan Taplin
    Sound
  • Sara DeCou
    Supporting Visuals
  • Project Type:
    Experimental, Short
  • Genres:
    Drama, Thriller, Horror, Arthouse
  • Runtime:
    2 minutes 3 seconds
  • Completion Date:
    April 28, 2025
  • Country of Origin:
    United States
  • Country of Filming:
    United States
  • Language:
    English
  • Shooting Format:
    AI
  • Aspect Ratio:
    16:9
  • Film Color:
    Color
  • First-time Filmmaker:
    Yes
  • Student Project:
    No
  • Digital Cinema Package:
    Unavailable
  • Runway Gen:48 Fourth Edition
    New York
    🏆 Winner—People's Choice Honoree
  • East Village New York Film Festival
    New York
    🏆 Winner—Super Short Film
  • Florence Film Awards
    Florence
    🏆 Winner—Best Super Short Film
  • London Movie Awards
    London
    🏆 Winner—Best Indie Short Film, 🏆 Winner—Best Super Short Film
  • Berlin Indie Film Festival
    Berlin
    🏆 Winner—Best Horror
  • Story Machine
    London
    🏆 Winner—Blue Moon Award, 🏆 Nominee—Moonshot Award
  • Neu Wave AI Film Festival
    Los Angeles
    🏆 Semi-Finalist
  • AI Film Awards Cannes 2025
    Cannes
    Official Selection
  • Atlanta Immersion: AI Film & Media Festival
    Atlanta
    Official Selection
  • AI Artist
    Beijing
    Official Selection
  • Vast Film Festival
    Buenos Aires
    Official Selection
  • AI Film 3 Festival
    Arizona
    Nominee
  • AI For The Future Festival
    New York
    Official Selection
Director Biography - Alex Naghavi

Alex Naghavi is a Los Angeles-based creative director and storyteller with 17+ years of experience at the intersection of design, film, and emerging technology. She has led global projects for Google, AMC, Sony, RCA Records, and Spotify—blending immersive visuals with emotionally-driven narratives to shape emotionally resonant, future-facing experiences.

Her work includes directing Google’s The Walking Dead voice game—a multi-narrative, choose-your-own-adventure experience—and creatively leading award-winning motion projects alongside renowned motion studio, Breeder. Her explorations in generative art have been exhibited at Photo Schweiz in Zurich, and she was named one of the Top 50 AI Women Artists in the world by Leonardo.Ai. She has spoken at House of gAI and judged the ADC Awards in the Artificial Intelligence category.

A first-generation Australian of Persian and Dutch heritage, Alex brings a multicultural lens to her work. She is passionate about redefining the future of film through experimentation, emotion, and emerging technology.

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Director Statement

Feast was created in just 48 hours for Runway’s Gen:48 AI film challenge—a tight timeframe that demanded speed, instinct, and total immersion. The process was raw and fast: ideating, designing, generating, editing, and refining all within two days. I used tools like ChatGPT to help shape the concept, Midjourney for visual worldbuilding, Runway Gen-4 for motion, and Topaz AI to refine final outputs. That intense constraint shaped the final piece—every frame had to carry weight, every choice had to serve the tone.

At its heart, Feast is about feminine rage—the quiet kind that simmers until it breaks. It speaks to the exhaustion of being socialized to endure, to soften, to serve. It’s about the moment when that conditioning collapses. When giving becomes unsustainable. When care turns into fury, and silence sharpens into something else entirely.

Visually, I was inspired by the grandeur of opera, Baroque and Renaissance tableaus, and religious iconography like The Last Supper—but filtered through a modern horror lens. The divine spotlight became a recurring visual metaphor—as though something higher was watching, judging, or indifferent. I wanted the images to feel rich and symbolic, yet unsettling; sacred, but corrupted; dramatic, but restrained.

—Alex Naghavi