Aurelia : Golden Fox Princess

Winner — Best Animation
Athens International Monthly Art Film Festival 2026 (Greece)

Winner— Best Debut Animation Special Jury Awards
Athens International Monthly Art Film Festival 2026 (Greece)

Winner — Best Animation Short Film
Florence Independent Cinema International Film Festival 2026 (Italy)

Winner — Best Short Film, MEI International Film Festival 2026 (India)

Winner — Best Animated Short Film, Thilsri International Film Festival 2026 (India)

Winner — Best Director / Short Film, Thilsri International Film Festival 2026 (India)

Finalist – Africa AI Creativity Week & Awards (Morocco)

Finalist — Seoul International AI Film Festival 2026 (SIAFF), (South Korea)

Semi-Finalist — Stockholm City Film Festival 2026 (Sweden)

Nominee — Digital Griffix Film Awards 2026 (Canada)

Official Selection — Tokyo Lift-Off Film Festival 2026 (Japan)

Official Selection — Mpumalanga International Film Festival 2026 (South Africa)

Official Selection — Short Way International Short Film Festival 2026 (Brazil)

Honorable Mention — Indo Dubai International Film Festival 2026 (UAE)

Honorable Mention — Reale Film Festival 2026 (Italy)

Aurelia: Golden Fox Princess is an award-winning 10-minute AI-driven animated music short film.

Set in a dreamlike desert civilization of gold, ruins, and fading memory, the film follows Aurelia, a radiant fox princess drifting between fantasy and reality.

Through music, cinematic imagery, and emotional symbolism, the work explores beauty, longing, and the search for meaning in a fleeting world.

Playful, elusive, and quietly self-serving, Aurelia moves through fragments of memory and light — at times distant, at times disarmingly close.

As her world unfolds, she reveals not only beauty, but a subtle, human-like desire: to seek warmth, comfort, and something of value in a fleeting world.

A cinematic work by Studio Nono, blending AI-generated imagery with anime-inspired visuals, music-led storytelling, and emotionally driven narrative design.

  • Pai Chen
    Director
  • Project Type:
    Animation, Experimental, Music Video, Short
  • Runtime:
    9 minutes 27 seconds
  • Completion Date:
    March 21, 2026
  • Production Budget:
    100 USD
  • Country of Origin:
    Taiwan
  • Country of Filming:
    Taiwan
  • Language:
    Chinese
  • Shooting Format:
    AI Generated / Digital Animation
  • Aspect Ratio:
    16:9
  • Film Color:
    Color
  • First-time Filmmaker:
    Yes
  • Student Project:
    No
  • Digital Cinema Package:
    Unavailable
  • Mei International Film Festival

    India
    Official Selection
Director Biography - Pai Chen

Pai Chen is an independent creator working at the intersection of AI-generated imagery, music, and narrative-driven visual design.

His work explores new forms of performance and storytelling through hybrid production methods, where digital characters and cinematic language merge into cohesive experiences.

With a focus on atmosphere, timing, and controlled visual revelation, he creates works that invite audiences to engage beyond surface-level viewing.

His pieces are often structured in layers, allowing meaning to emerge progressively rather than being immediately disclosed.

Add Director Biography
Director Statement

In “Aurelia: Golden Fox Princess,” I was interested in exploring a presence that exists between distance and intimacy.

Aurelia is not a character who declares herself. She appears, drifts, and withdraws—moving through light, memory, and fragments of space without fully belonging to any of them. Rather than telling a story in a conventional sense, the film follows a quiet accumulation of moments, where meaning emerges through rhythm, atmosphere, and repetition.

The work was created through a process that treats AI not simply as a tool, but as a responsive medium. By combining voice, image, and musical structure, I aimed to build a form where performance and environment dissolve into one another, allowing the character to exist as both presence and echo.

At its core, the film reflects a simple question: how can a character be felt, even when she remains just out of reach?

Through Aurelia, I am exploring a way of storytelling that is less about resolution, and more about resonance.