Spacial Sublime
Spacial Sublime is based on the sensation of the uncanny, a subjective phenomenon that pertains to how opposite moods or effects (such as horror and beauty) can exist within the same environment, and how they are just like “two sides of the coin.” One of the most fascinating qualities of existence for me is the curious unexpectedness and of the "uncanny," a feeling or sensation that anyone might randomly, even consistently experience, but has a hard time putting into words.
The short seeks to visually represent the “thin veil” that separates the real and the surreal, the conscious and the subconscious. It conveys to the audience an uncanny sensation by invoking and sustaining a mood of uncertainty within an architectural environment that gradually changes from the attractive and alluring to the sinister and disturbing.
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Winnie WangDirector
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Project Type:Animation
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Runtime:3 minutes
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Completion Date:May 4, 2015
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Production Budget:10,000 USD
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Country of Origin:United States
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Country of Filming:United States
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Language:English
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Shooting Format:Digital
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Aspect Ratio:2.35:1
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Film Color:Color
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First-time Filmmaker:Yes
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Student Project:Yes
Yi-Chieh “Winnie” Wang (born in Taipei, Taiwan in 1990) is a 3D artist who mainly works in 3D animation and visual effects. She currently lives in New York City and is completing her Master of Fine Arts in Computer Art at School of Visual Arts in New York City, New York.
Her 3D artworks are based on modeling, texturing and lighting. As an artist, Yi-Chieh’s approach to animation does not follow logical, “real world” criteria, but focuses instead on mental perspectives and aesthetic parallels (such as the associative relations between objectivity and subjectivity), a method which invites the audience to invest more of their own, personal imagination in to the viewing process. Her vision is devoted to the representation of fantasy and dreams, and emphasizes the often stark juxtapositions between the realities of the everyday and the surreality of imagination and the life of the mind.
Animation for me is not only a way to tell a story but also to evoke a feeling. In my efforts to tell a story, I combine my personal philosophy with observances on the strangeness of my everyday surroundings. Scenarios become increasingly evocative, as I rely on my subconscious to invent and transfer my thoughts into my animation.
The images typical of my work represent the thin veil that separates the real and the surreal, the conscious and the subconscious. My goal is to interrogate the parallelism of the horrific and the beautiful, and to convey to my audience such an uncanny sensation by invoking and sustaining a mood of uncertainty within the environment throughout the entire duration of an animated work. It’s through the multifaceted process of arranging a scene and investing into that scene an expression of my own way of seeing and thinking about the world that I receive the greatest degree of personal and artistic satisfaction.