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Once upon a time on a deserted parking lot, in a galaxy far far away, everything turns rainbow, rainbow, and rainbow…

  • Faiyaz Jafri
    Director
    Amoricania, Miller Fisher, Sway, This Ain't Disneyland
  • Faiyaz Jafri
    Writer
    Amoricania, Miller Fisher, Sway, This Ain't Disneyland
  • Faiyaz Jafri
    Producer
    Amoricania, Miller Fisher, Sway, This Ain't Disneyland
  • Vega Spring Jafri
    Composer
    This Ain't Disneyland
  • Sky Jafri
    Voice
    This Ain't Disneyland
  • Project Type:
    Animation
  • Completion Date:
    April 4, 2018
  • Production Budget:
    0 USD
  • Country of Origin:
    United States
  • Aspect Ratio:
    16:9
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • LINOLEUM animation festival
    Kiev
    Ukraine
    September 6, 2018
  • Supernova
    Denver
    United States
    September 25, 2018
  • Hell De Janeiro
    Rio De Janeiro
    Brazil
    September 13, 2018
  • CutOut Fest
    Querétaro
    Mexico
    November 1, 2018
  • Mecal Pro, Barcelona International Short and Animation Festival
    Barcelona
    Spain
    March 28, 2019
  • Anifilm 2019,, Czech Republic, (May 7 – 12, 2019)
    Trebon
    Czech Republic
    May 7, 2019
Director Biography - Faiyaz Jafri

Faiyaz Jafri was born and raised in rural Holland of Dutch and Pakistani descent. He studied at the Technical University of Delft (MSc) and is self-taught as an animation artist and music composer. His work has been exhibited in the form of print, paintings, video installations, animations and life-size sculptures all over the world. Jafri’s award-winning films have screened at prestigious festivals and museums, and he has worked for commercial clients including, IBM, Coca-Cola, and Ford. He is the founder and curator of the Third Culture Film Festival in Hong Kong and a part-time professor at Parsons School of Design and Queens College in New York.

Jafri’s art explores Jungian archetypes in the modern world, distilling the pop references of mass media and global popular culture into a visual shorthand of neo-archetypes. Realizing early on that a computer could draw a straighter line than he ever could, Jafri started using computers as soon as the technology became more readily available. In 1987 he began making his first illustrations on an Apple computer using basic vector imaging software. Cumbersome and limited as these programs may seem now, they were perfect for Jafri’s already pictographic style. As the technology evolved, his work developed from flat line art into a stripped-down 3D computer graphics style he calls hyper-unrealism.

Faiyaz Jafri lives and works in New York.

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