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PRAZINBURK RIDGE

In World War One, a former rugby player for Great Britain must rely on his old skills to save himself and his fellow soldiers from shot, shell and poison gas.

  • Martin Bell
    Director
  • Martin Bell
    Writer
  • Martin Bell
    Producer
  • Edmund C. Short
    Key Cast
    "Sgt. Douglas Clark"
  • Ciaran Crawford
    Key Cast
    "Battery Commander"
  • Christopher Winchester
    Key Cast
    "Mr. Preedy"
  • Ian Clayton
    Key Cast
    "John Clifford"
  • Martin Bell
    Animation
  • Project Type:
    Animation, Short
  • Genres:
    Action, Drama, Sports
  • Runtime:
    10 minutes
  • Completion Date:
    July 28, 2022
  • Country of Origin:
    United Kingdom
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • Wigan & Leigh Film Festival
    Wigan
    United Kingdom
    September 24, 2022
    World Premiere
    WINNER - Best Animation
  • Shorted
    N/A
    October 8, 2022
    WINNER - Short of the Day
  • SPARK Animation
    Vancouver, BC
    Canada
    October 29, 2022
    North American Premiere
    Official Selection
  • Clones Film Festival
    Co. Monaghan
    Ireland
    October 30, 2022
    Irish Premiere
    Official Selection
  • Tbilisi International Animation Festival
    Tbilisi
    Georgia
    November 2, 2022
    Georgian Premiere
    Offical Selection
  • Dispatches of War Festival
    Kyiv
    Ukraine
    November 5, 2022
    Ukrainian Premiere
    Official Selection
  • Milan Machinima Festival
  • BCN Sports Film Festival
  • Kino London Short Film Festival
  • Palm Springs International Animation Festival

    US Premiere
Director Biography - Martin Bell

Martin has been creating computer graphics all his life. As an animator and film visualisation supervisor, he has created huge action sequences for likes of Jurassic World, James Bond, Marvel, the DC Universe and The Wheel of Time.

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Director Statement

It was my brother that first stumbled across the extraordinary tale of Douglas Clark, and he became Clark’s official biographer. I was equally as enthralled, and set to work adapting a part of his life into animated form, learning Unreal Engine while applying techniques learned in my time as a previs artist and supervisor on franchises such as JURASSIC WORLD, JAMES BOND, FAST & FURIOUS, MARVEL and the DCU. It was in August of 2020 that I completed the first rough cut, and over the following months the film grew more ambitious in scope, until ultimately I decided that my vision of a ten-minute, photoreal cinematic could not be achieved by myself. Lacking any funding, I downgraded the visual ambition of the piece to make it achievable, but in doing so I feel like it has given the piece a breath of fresh air, visually.