Second Warning

This work was shot near the infamous Packard Plant -- an abandoned factory in the heart of Detroit. The short was created as a part of Moving 24fps --- weekend film challenge between film and dance makers.

  • Marcus White
    Director
  • Justin Alesna
    Key Cast
  • Project Type:
    Short
  • Runtime:
    4 minutes 19 seconds
  • Completion Date:
    May 21, 2017
  • Country of Origin:
    United States
  • Country of Filming:
    United States
  • Shooting Format:
    Digital
  • Aspect Ratio:
    16:9
  • Film Color:
    Black & White
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • Moving 24fps Dance + Film Festival
    Detroit, MI
  • Dance Film Fest at DDCF

    August 19, 2017
Director Biography - Marcus White

Marcus White is an American movement maker, educator, community engagement advocate and cultural WERKer. His work has been described as “ingenious” and “vulnerable” by the Chicago Tribune and according to Dance Panorama is “bold”. As Founder and Creative Director of Detroit-based performance company White Werx, he creates movement-driven work for the stage and screen such as the US-touring Moving 24fps project where professional film and dance makers craft new work in a single weekend.

White's teaching and creative practice continues to evolve as he serves as an Assistant Professor within the School of Film, Dance, and Theatre within the Herberger Institute for Design and the Arts at Arizona State University. Teaching and creating are intersecting fields of interests for White who believes that each are transformational.

Add Director Biography
Director Statement

I’m interested in the ways we perform our identity in our mobile, complex bodies. I use and create visual imagery, sound, and performance as frameworks for my creative process. I enjoy bringing diverse groups together and encourage an invested dialogue with dance artists, community partners, and designers, all of whom I see as collaborators. It is through collective effort and community cultural exchange, where I create multimedia works that engage complex philosophical questions about who we are, why we are here, and how we interact.