orange pekoe

The year is 2173, and after a long ride home you still need to fetch some tea for an Elder.

'orange pekoe' is a browser-based game developed for web browser using Bitsy, a "small engine for small games". It is set in a speculative future that reimagines open pit mining sites as an urban, Anishinaabe metropolis.

  • Vanessa Racine
    Writer
  • Vanessa Racine
    Producer
  • Vanessa Racine
    Lead Artists
  • Project Type:
    Game
  • Average Runtime:
    10 minutes
  • Variable Runtime Details:
    The runtime varies due to the player’s engagement with the game. The game can end quickly, however players can also explore the game at their own pace. With the story’s pace, the average runtime is 10 minutes with +- 2-3 minutes in variation
  • Completion Date:
    October 29, 2023
  • Production Budget:
    0 USD
  • Country of Origin:
    Canada
  • Language:
    English
  • Student Project:
    No
  • Montreal
    Canada
Director Biography

Vanessa Racine is a 2Spirit French-Anishinaabe artist with a multidisciplinary focus on new media, linguistics and beadwork. They are a member of Beaverhouse FN and is currently based in Tiohtiá:ke/Mooniyang (Montreal). They hold a BA in Linguistics from McGill University, taking special interest in Indigenous language visibility. Vanessa draws visual inspiration from their beadwork practice for video game development. Blending theoretical linguistics with traditional and non-traditional practices, Vanessa explores underlying relationships between linguistic theory and Anishinaabe new media with intentional focus on Zaagi’idiwin (love).

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