Private Project

The Invisible Man

A landlady confronts her mysterious tenant for the past due rent but gets more than what she bargained for! Based on the world famous H.G Wells novel, "The Invisible Man" is a modern adaptation presented in live-action 3D 180 virtual-reality.

  • William Frasca
    Director
  • William Frasca
    Writer
  • William Frasca
    Producer
  • Colton McCurley
    Producer
  • William Frasca
    Key Cast
    “The Stanger”
    Blue Mountain State: The Rise of Thadland, Finding Carter, Homicide hunter, FOX's Sleepy Hollow, MTV's Finding Carter, Samsonian Channel's "Lincoln's Last Day"
  • Maya Addai
    Key Cast
    “Landlady”
  • Jack Glicker
    Camera Department
  • Film Type:
    Experimental, Short, Virtual Reality
  • Genres:
    Horror, Sci-Fi, Thriller, adaptation, monster, HG Wells
  • Runtime:
    4 minutes
  • Completion Date:
    April 11, 2019
  • Production Budget:
    5,000 USD
  • Country of Origin:
    United States
  • Country of Filming:
    United States
  • Film Language:
    English
  • Shooting Format:
    3D VR180
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
Director Biography - William Frasca

William Frasca is a Writer, Director, and Actor from North Carolina. He is the founder of Cadre VR, an early stage venture specializing in virtual reality narrative video content. Frasca, a UNCW Film Studies graduate is best known for his role as the nerd in Lionsgate's hit comedy movie, Blue Mountain State: The Rise of Thadland. His passion for writing horror came from his time working on Fox's Sleepy Hollow television series in which he worked as a stand-in, body double and occasionally appeared as a zombie redcoat monster and "War" the second Horseman of the Apocolypse.

Add Director Biography
Director Statement

I believe 3D VR will start a new wave of 21st-century media content. Creating my first VR film, "The Invisible Man" with my friends, not knowing if anything will work, reminded me why I love to make movies. The reactions from my VR film proved to me that virtual reality movies are going to be huge in the next ten years and I want to be one of the creative talents moving the medium forward.