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THIRST

** Ireland's FIRST Virtual Production short film **
* Shot and set in the mid-west of Ireland *

In a future where Ireland has not seen rain in generations. Skav, a desert wanderer, ekes out a existence scavenging the remains of civilization. Witnessing an Uisca Corp airship crashing into the ruins of ancient Galway, he thinks his fortunes have changed. But, he is not the only one attracted to the carcass of the downed ship. He quickly finds himself tangled in a conflict between a rebel and a bionic Uisca Corp enforcer.

  • Manolo Marcenó
    Director
  • Conor Hooper
    Writer
  • James Hooper
    Writer
  • Ryan Michael Mckenna
    Producer
  • Caitríona Ní Chadhain
    Producer
  • Aran Donoghue
    Key Cast
    "Skav"
  • Eavan Murphy
    Key Cast
    "Taranis"
  • Kyra Krenitsky
    Key Cast
    "Enforcer"
  • Lakshika Serashine
    Director of Photography
  • MaMa Digital Arts
    Editor
  • James Hooper
    Associate Producers
  • Conor Hooper
    Associate Producers
  • Ryan Michael McKenna
    Production Design
  • Manolo Marcenó
    Production Design
  • Cherie White
    Costume Designer
  • Deirdre Kennedy
    Costume Assistant
  • Luke O'Malley
    Music Composer
  • Ryan Michael McKenna
    1st Assistant Director
  • Catriona Ni Chadhain
    2nd Assistant Director
  • Rebecca Stiffe
    Script Supervisor
  • Ryan Michael McKenna
    Environment Design
  • Manolo Marcenó
    Environment Design
  • Manolo Marcenó
    Art Department
  • Ryan Michael McKenna
    Art Department
  • Trevor Laffey
    Camera Operator
  • Ananya Shashidhar Sharma
    1st Assistant Camera
  • Tara Burke
    Game Engine Supervisor
  • Conor Hooper
    Game Engine Operators
  • James Hooper
    Game Engine Operators
  • Trevor Laffey
    Gaffer
  • Mariana Soto
    Sound Recordist
  • Ryan McKenna
    Post Production Audio
  • Tadgh Kelly
    Post Production Audio
  • Cormac Ryan
    Post Production Audio Assistant
  • Kaya O'Mally
    Makeup & Hair Designer
  • Brian Mckermitt
    Behind the Scenes
  • Ananya Shashidhar Sharma
    Behind the Scenes
  • Annie Bowyer
    Logistics & Transport
  • Peter Bowyer
    Logistics & Transport
  • Dave Kililagh
    Production Runner
  • Ryan Michael McKenna
    Special Effects
  • MaMa Digital Arts
    Visual Effects
  • Den Appetit
    Catering
  • Galway Film Centre
    Special Thanks
  • CUE ONE Studio, Claregalway
    Special Thanks
  • Painting Practice
    Special Thanks
  • Tara Burke
    Special Thanks
  • Trevor Laffey
    Special Thanks
  • Mariana Soto
    Special Thanks
  • Annie Bowyer
    Special Thanks
  • Peter Bowyer
    Special Thanks
  • Ben Ried
    Special Thanks
  • Gus Bowyer
    Special Thanks
  • Theo Bowyer
    Special Thanks
  • Cormac Ryan
    Special Thanks
  • Galway Climbing COOP
    Special Thanks
  • Dave Sheehan
    Special Thanks
  • Little Cinema Galway
    Special Thanks
  • Project Type:
    Experimental, Short
  • Runtime:
    12 minutes 34 seconds
  • Completion Date:
    April 12, 2022
  • Production Budget:
    5,000 EUR
  • Country of Origin:
    Ireland
  • Country of Filming:
    Ireland
  • Language:
    English
  • Shooting Format:
    Digital
  • Aspect Ratio:
    16:9
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
Director Biography - Manolo Marcenó

Manolo Marcenó was born into Italian theatre and the world of entertainment by two actors in Caserta, Italy. A graphic artist and designer followed by 8 years of culture shock in Berlin have enabled Manolo to successfully support himself as an artist. Since 2015 he has been resident in the West of Ireland and is a well-known figure in Galway's vibrant filmmaking community. Constantly collaborating and creating, he is a skilled editor, director, visual effects artist and animator.

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Director Statement

**FIRST short film made in Ireland using virtual production**
* Shot and set in the mid-west of Ireland *

Despite its beauty and its vitality, Galway is also famous for it's annoyingly abundant rainfall. In this film we envision a reality where Galway's lush landscapes are an arid desert and rain is a forgotten fairy tale. Unreal Engine (game building software) was used to create a virtual set with iconic areas of Galway city. Camera movements were then captured using an HTC Vive (virtual reality hardware) in a greenscreen studio with 6 tones of sand to recreate a desert floor.

The film draws attention to the importance and value of our natural environment. The audience should feel an appreciation for Galway’s current climate and a healthy concern for how climate change might affect us in future.