Private Project

She Left Too

Sun-hee is a middle-aged woman who lives in a shack out in nowhere. The winter is here, and the bitter cold and poverty constantly torment her. Her well-to-do friends are planning a trip to a balmy beach in Southeast Asia, and Sun-hee wishes she could go. But she sees a small flicker of hope, that her accrued air miles might get her a free ticket. While she waits for the ticket that seems so distant and unlikely an idea, her life goes on, bringing humiliation here and there. When she has almost given up, she finally gets her free ticket. Sun-hee escapes the cold, if only temporarily. Upon her return, what awaits her is a colder reality.

  • Jihae SUNG
    Director
  • Jihae SUNG
    Writer
  • Junseok HONG
    Producer
  • Sohee KIM
    Key Cast
  • Heekyung JIN
    Key Cast
  • Project Title (Original Language):
    Geunyeodo tteonatda
  • Project Type:
    Virtual Reality
  • Genres:
    Drama
  • Runtime:
    23 minutes
  • Completion Date:
    August 31, 2018
  • Country of Origin:
    Korea, Republic of
  • Country of Filming:
    Korea, Republic of
  • Language:
    Korean
  • Shooting Format:
    4096*4096(Stereo) / Ambix 1st
  • Aspect Ratio:
    1:1
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
Distribution Information
  • Barunson co,, ltd.
    Country: Korea, Republic of
    Rights: All Rights
Director Biography - Jihae SUNG

Born in Seoul in 1964, she studied film directing at the Korean Academy of Film Arts. She earned a doctorate in film at the University of Paris 8 and filmed 3 feature films upon returning to Korea. She’s currently in Beijing as a visiting scholar at Beijing Film Academy, keen to learn more about Chinese culture and film.

2017 <I'm Beautiful> (VR Short film) Director
2017 <After the Show> (VR Short film) Director
2014 <An American Friend> (Feature film) Director
2010 <The Grass Is Greener> (Feature film) Director
2007 <Before the Summer Passes Away> (Feature film) Director

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Director Statement

While VR is used extensively in the game and other such industries, cinematic VR is still in its inception, open to diverse opportunities and challenges. This may explain why people tend to regard VR films more as visual experiment than as ordinary storytelling movies that they enjoy. The making of this film has opened my eyes; it has encouraged me to better embrace the experimental nature of VR film while I still take advantage of the element of storytelling from regular movies. In this film, a woman unravels the drama of her life, as done in the movie format that we are more familiar with. VR technology is used to help the story move along.