Experiencing Interruptions?


An artistic and experimental visual study on the city of Los Santos

  • Jordy Veenstra
  • Kai Engel
  • Project Type:
    Experimental, Short
  • Genres:
    Machinima, Experimental, Game Art
  • Runtime:
    3 minutes 19 seconds
  • Completion Date:
    June 3, 2019
  • Production Budget:
    0 EUR
  • Country of Origin:
  • Country of Filming:
  • Language:
  • Shooting Format:
  • Aspect Ratio:
  • Film Color:
  • First-time Filmmaker:
  • Student Project:
  • Roma Jazz Festival
    November 6, 2021
    Exclusive Screening
  • Milan Machinima Festival VRAL
    May 25, 2020
    Solo Exhibition
  • Lift-Off Sessions
    Iver Heath
    United Kingdom
    October 16, 2022
    Official Selection
Director Biography - Jordy Veenstra

Jordy Veenstra (1993) is an experimental filmmaker, machinimator and post-production professional. Starting with Photography, binge watching 'Back To The Future' and creating home video's at an early age, Veenstra moved on to machinima in early 2007 after discovering videogames such as 'The Sims 2', 'Garry's Mod' and 'Quake III Arena' and understanding their potential for expressive cinematic storytelling. His first so-called weekend-projects served primarily as personal assignments to improve his creative insight. Many of these, alongside tutorials, gameplays, reviews and short skits were uploaded to a YouTube channel called 'maximummovies' (2006-2010), which in its prime reached thousands of subscribers and viewers.

To date, Veenstra's work has been featured in film festivals, game art exhibitions and machinima festivals in numerous countries, such as the Netherlands, Italy, the United Kingdom and Russia. Besides his fulltime dedication to art, Veenstra works as a Video-Editor, Motion Graphics Designer and Animator in a Creative Agency and is a part-time entrepreneur. In the little spare time he has left he is currently working on his first book, which focuses on his own framework for the cinematic enhancement of machinima films, called 'the practice of distortion'.

Add Director Biography
Director Statement

The Regression films are a series of experimental Machinima films entirely shot in Rockstar Games' Grand Theft Auto series with the help of various mods and the Rockstar Editor. All of the films are experimental and artistic visual studies of a Grand Theft Auto game, but each revolve around different perspectives and contexts of these vibrant and lively video game worlds. Each installment in the Regression saga is an individual take on one of the maps featured within a single Grand Theft Auto video game.

The term 'Regression' refers to the digital world of Grand Theft Auto being portrayed as a copy of our society, when in fact it is perceived as a step back for mankind as the 'perfect world aesthetic' slowly crumbles once one becomes fully immersed within this game. The world shows its' cracks through satire, foul language, lack of laws and aggressive advertisement, to name a few examples.