Reawakening of Memories

The body of a young woman is discovered one early morning. The case detective rules the death as
suicide. A forensic investigator, however, is doubtful of the detective’s finding and extracts the
memory from the corpse’s brain. This uncovers the truth behind her death

  • Young-kap Kim
    Director
  • Young-kap Kim
    Writer
  • Daniel Zoung
    Producer
  • Ingi Jung
    Key Cast
  • Sinhwan Jeon
    Key Cast
  • Saerok Geum
    Key Cast
  • Seolhui Lee
    Key Cast
  • Project Type:
    Virtual Reality
  • Runtime:
    15 minutes
  • Completion Date:
    July 30, 2017
  • Shooting Format:
    4096*2048(Mono) / Stereo Audio
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • 2017 SITGES-International Fantastic Film Festival of Catalonia / Samsung Sitges Cocoon
  • 2017 Busan International Film Festival/ VR Cinema in BIFF
  • 2018 Brussels International Fantasy, Fantastic, Thriller And Science Fiction Film Festival
  • 2018 Imagine Film Festival
  • 2018 Bucheon International Fantastic Film Festival/ BIFAN VR Village
Distribution Information
  • Barunson co,, ltd.
Director Biography - Young-kap Kim

KIM Young-kap is active writer of Screenwriters Guild of Korea. He has directed many short films and is currently working on his feature directorial debut.

2017 <Reawakening of Memories> (360 VR short), screenplay and director
2016 <Club Mong> (short), screenplay and director
2016 <Just Save the Earth> (short), screenplay and director
2015 <Fatal Intuition> (feature), screenplay
2008 <If You Were Me 4> (feature),adaptation
2003 <Mokdugi Video> (feature), screenplay

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Director Statement

I wanted to render an interesting depiction of how the extraction of a dead person’s memory—a very sci-fi-esque musing—is used to solve the mystery of a woman’s death, and is so doing, cautiously broach the injustice and indifference toward women’s issues in our society. In leveraging the highly interactive nature of 360 VR, my goal was to get the audience a little closer to the psychology of the dead woman. Furthermore, I tried to explore new possibilities in VR movies by using multiple cameras and organizing scenes and cuts in such a way as to move beyond the existing VR films’ monotonous one-scene, one-take progression.