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Quantum Jungle

Quantum Jungle is an interactive art installation that playfully visualizes Quantum Physics concepts on a large wall filled with novel touch-sensitive metal springs and thousands of LEDs. It calculates Schrödinger's Equation to model the movement of a quantum particle, and demonstrates concepts such as superposition, interference, wave-particle duality, and quantum waveform collapse.

  • Robin Baumgarten
    Director
  • Project Type:
    Installation
  • Genres:
    Interactive Science Installation, Quantum Physics, Science
  • Completion Date:
    November 1, 2022
  • Production Budget:
    20,000 USD
  • Country of Origin:
    Germany
  • Language:
    No Dialogue
  • Student Project:
    No
  • South by Southwest Festival
    Austin, Texas
    United States
    March 11, 2023
    American Premiere
    Official Selection
  • Museum der Gestaltung
    Zürich
    Switzerland
    February 16, 2023
    Swiss Premiere
    Exhibition: Game Design Today (4 months)
  • Nova Bienal Rio
    Rio de Janeiro
    Brazil
    September 9, 2023
    South American Premiere
    Art Exhibition (2 months)
  • Exploratorium San Francisco
    San Francisco, California
    United States
    November 16, 2023
    Exhibition: GLOW (3 months)
Director Biography - Robin Baumgarten

Robin is an award-winning experimental hardware game developer and interactive installation artist based in Berlin. After researching Artificial Intelligence in Games and working on mobile games, he is now fully focused on creating playful interactive installations that straddle the divide of games and art, such as Line Wobbler and Wobble Garden. His most recent projects also involve a scientific aspect: Quantum Garden and its larger sequel, Quantum Jungle, both visualise quantum physics in a playful yet scientifically accurate manner.

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Director Statement

Quantum Jungle is an interactive installation that revolves around tactile playfulness, immediate response, and scientific accuracy: My installations invite human touch and respond with playful, vivid and physical reactions, while at the same time effortlessly visualising an important scientific facet of our lives:

Playful, because we have to take things serious in too many aspects of our lives, and I feel art can (and should be!) the antidote: an exciting game, a fun surprise, a delightful make-belief.

Vivid, because I love color, light and motion. Fluid animations and high framerates, paired with immediate response to input are goals I set myself when building my installations. Much like in video games, this 'juiciness' is the secret sauce that makes interactions impactful, fun and memorable.

Physical, because too many of our daily interactions are practically virtual - be it on featureless touch screens or with VR surfaces that offer no resistance. I advocate physical tactile feedback, forceful reactions and noisy oscillations.

My medium of choice in my current works reflects all of these: metal springs that wobble, dance, and push back against touch, which is measured with precise sensors and visualized in bright and fluid colors on large LED arrangements that defy common grid structures. I have worked with springs and vibration over the last 8 years and continue working my findings into the hardware that makes up my art.

The scientific aspect is woven into all of these interactive features. Through a collaboration with quantum scientists from Universities in Finland and Italy, we've created an engaging art piece that visualises quantum physics in a fun and approachable way.