Quantum Jungle
Quantum Jungle is an interactive art installation that playfully visualizes Quantum Physics concepts on a large wall filled with novel touch-sensitive metal springs and thousands of LEDs. It calculates Schrödinger's Equation to model the movement of a quantum particle, and demonstrates concepts such as superposition, interference, wave-particle duality, and quantum waveform collapse.
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Robin BaumgartenDirector
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Project Type:Installation
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Genres:Interactive Science Installation, Quantum Physics, Science
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Completion Date:November 1, 2022
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Production Budget:20,000 USD
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Country of Origin:Germany
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Language:No Dialogue
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Student Project:No
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South by Southwest FestivalAustin, Texas
United States
March 11, 2023
American Premiere
Official Selection -
Museum der GestaltungZürich
Switzerland
February 16, 2023
Swiss Premiere
Exhibition: Game Design Today (4 months) -
Nova Bienal RioRio de Janeiro
Brazil
September 9, 2023
South American Premiere
Art Exhibition (2 months) -
Exploratorium San FranciscoSan Francisco, California
United States
November 16, 2023
Exhibition: GLOW (3 months)
Robin is an award-winning experimental hardware game developer and interactive installation artist based in Berlin. After researching Artificial Intelligence in Games and working on mobile games, he is now fully focused on creating playful interactive installations that straddle the divide of games and art, such as Line Wobbler and Wobble Garden. His most recent projects also involve a scientific aspect: Quantum Garden and its larger sequel, Quantum Jungle, both visualise quantum physics in a playful yet scientifically accurate manner.
Quantum Jungle is an interactive installation that revolves around tactile playfulness, immediate response, and scientific accuracy: My installations invite human touch and respond with playful, vivid and physical reactions, while at the same time effortlessly visualising an important scientific facet of our lives:
Playful, because we have to take things serious in too many aspects of our lives, and I feel art can (and should be!) the antidote: an exciting game, a fun surprise, a delightful make-belief.
Vivid, because I love color, light and motion. Fluid animations and high framerates, paired with immediate response to input are goals I set myself when building my installations. Much like in video games, this 'juiciness' is the secret sauce that makes interactions impactful, fun and memorable.
Physical, because too many of our daily interactions are practically virtual - be it on featureless touch screens or with VR surfaces that offer no resistance. I advocate physical tactile feedback, forceful reactions and noisy oscillations.
My medium of choice in my current works reflects all of these: metal springs that wobble, dance, and push back against touch, which is measured with precise sensors and visualized in bright and fluid colors on large LED arrangements that defy common grid structures. I have worked with springs and vibration over the last 8 years and continue working my findings into the hardware that makes up my art.
The scientific aspect is woven into all of these interactive features. Through a collaboration with quantum scientists from Universities in Finland and Italy, we've created an engaging art piece that visualises quantum physics in a fun and approachable way.