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Life In No Man's Land

An immersive documentary which confronts human stories of survival inside an area of the Amazon rainforest once ruled by a revolutionary guerrilla army.

As Colombia's peace process continues, in the jungle the revolutionary movement - FARC - has been replaced. Local communities are now caught in the crossfire between the government, multinationals and paramilitaries. Through the lives of four people, we explore the past, present and future challenges of life inside the Zona de Distensión - Colombia's No Man's Land.

Shot in 8K and 3D and with the latest ambisonic audio production, this experience immerses you deep inside this hostile and isolated environment - confronting the hardships and human stories that it holds.

  • Elliot Graves
    Director
  • Franky Murray Brown
    Writer
  • Noam Leshem
    Producer
  • Laura Pardo
    Exec Producers
  • Alasdair Pinkerton
    Exec Producers
  • Oliver Kadel (1618 Digital)
    Immersive Audio Design
  • Alesandra Miro Quesada
    Translations
  • Laura Pardo
    Translations
  • Franky Murray Brown
    Editors
  • Elliot Graves
    Editors
  • Hen Pritchard-Barrett
    Design and Graphics
  • Project Title (Original Language):
    La Vida en la Tierra de Nadie
  • Project Type:
    Documentary, Experimental, Virtual Reality, Web / New Media
  • Genres:
    Immersive, VR, Documentary, 360, Short, Current Affairs, South American
  • Runtime:
    15 minutes
  • Completion Date:
    July 1, 2019
  • Production Budget:
    6,000 USD
  • Country of Origin:
    United Kingdom
  • Country of Filming:
    Colombia
  • Language:
    Spanish
  • Shooting Format:
    8K 3D (8192x8192)
  • Aspect Ratio:
    1:1
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • Royal Geographical Society, Project Launch
    London
    United Kingdom
    June 18, 2019
    World Premiere
Director Biography - Elliot Graves

Elliot is an Immersive Experience Director who works with a range of creative and technical mediums across AR, VR, AI and location-based experiences. He leads Atlantic Production's immersive projects, with a focus on storytelling and quality. Prior to Atlantic, Elliot worked in the agency space, directing experiences across the world for clients such as Nike, Google, Ford, UNICEF and UEFA. He started his career in factual exploration production, working with The Royal Geographical Society, the United Nations and the BBC across a range of different initiatives.

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