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Immortal Game

Early in the 21st Century, Man has developed the technology to create humanoid androids with short, fixed lifespans. Ema, returns to Earth with the hope of extending her lifespan. After discovering her creator has been murdered, she meets a new visionary poised to continue the fateful experiments.

  • John Freeman
    Director
    A Castle in Umbria, The Heart to Fight, Heartfelt, Buggard, Dollhead
  • Dan Thale
    Writer
    Hush, Star Trek: Horizon, Origin: Beyond the Impact, Summer, 1986
  • Dan Thale
    Producer
    Hush, Star Trek: Horizon, Origin: Beyond the Impact, Summer, 1986
  • Randy Davison
    Key Cast
    "Peter"
    Mank, The United States vs Billie Holiday, Top Gun Maverick
  • Caroline Amiguet
    Key Cast
    "Ema"
    The Bold and the Beautiful, The Art of Self Defense, Lucy
  • Robert Nixon
    Key Cast
    "Replicant Killer"
    Between Bullets, Blacklisted, Among Thieves, The Folklorist
  • Project Type:
    Short
  • Genres:
    Sci-Fi, drama, noir
  • Runtime:
    10 minutes 54 seconds
  • Completion Date:
    April 10, 2021
  • Production Budget:
    10,000 USD
  • Country of Origin:
    United States
  • Country of Filming:
    United States
  • Shooting Format:
    Black Magic Pocket Camera
  • Aspect Ratio:
    16:9
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • San Diego Movie Awards
    San Diego
    United States
    June 18, 2021
    North American Premiere
    Best Sci-Fi Short - Award of Excellence
Director Biography - John Freeman

John Freeman comes from a background behind the camera, specializing as a director and cinematographer. Having been part of dozens of projects in San Diego and Los Angeles, John has worked on everything from music videos to feature films -bringing the make believe to life on the big screen for nearly a decade.

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Director Statement

The making and completion of "Immortal Game" has been an arduous journey. When working on a tight budget and doing a film out of pure love...promises and favors can dematerialize. I came very close to scrapping the film completely, after spending a few years in post-production, trying to get the perfect original visual effects, and a fitting score to bring the story to life. This is particularly the case when resources are tight, and you have to find a way through the limitations. I asked myself why this particular film was so important. The pursuit of perfection and not settling for mediocrity was daunting and time-consuming. The burning desire, though, to delve deep inside and produce something that I could ultimately feel proud of kept me going. So I did the color, visual effects and sound score all by myself...totally original score, which I had never done. Boy that was a learning curve! I was super busy working on other projects over the last few years, so it was always on the back burner. Then...Covid happened. I finally had time to finish it and am very proud of what we all accomplished. Thank you and I hope you enjoy "Immortal Game"!