Experiencing Interruptions?

I Was Lost

Move walls, avoid danger in a labyrinthic poem, and create your own stories in this unique puzzle experience where each level is a poem's verse unraveling as you progress. Control not only your position but also move walls to create new paths and escape from seemingly impossible situations.

  • Rafael Lucio de Mattos
    Director
  • Vladmir Chicarolli de Souza
    Director
  • Project Type:
    Other
  • Runtime:
    2 hours
  • Student Project:
    No
  • BIG Festival
    São Paulo
    Brazil
    June 28, 2023
    Brazil Panorama by Banco do Brasil
  • Latin American Games Showcase

    June 8, 2024
    Official Selection
Director Biography - Rafael Lucio de Mattos, Vladmir Chicarolli de Souza

Vladmir C. Souza
Senior Game Developer working with games since 2010
Currently Senior Gameplay Developer at Bossa Studios
Previously worked at Miniclip focused on client technology, and at Lockwook Publishing as senior developer focused on R&D and technology
Co-founder of Marrs Studio and part of the CH3 Collective.
Taught game development for 5 years.

Rafael Lucio de Mattos
Independent generalist developer since 2011.
Have a Masters in Design
Co-Founder of Miris Mind and part of the CH3 Collective
Coordinator at Faculdade Méliès and teacher for 10+ years
Released his first comercial indie game via Greenlight in 2016
2nd place at TECESP Hackathon and Firefox Game Jam

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Director Statement

We started as two developers that would occasionally get together to deveolp jam games just to practice and improve our skills as well as to have some fun developing things we would not normally do. It was a way to tune in to this relaxed developing mode, like we used to do in the old days, tuning in the Channel 3 on TV to play some video games. From that concept, we formed the Channel 3 Collective (or CH3 Collective), a way to develop and publish games in collaboration with other developers around the world.