IGNIIITIION: Instagib
High-speed, free-for-all instagib shown through a multitude of experimental angles and viewpoints.
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Jordy VeenstraDirector
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InSpectrMusic
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HMageQ3MME
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CaNaBiSQ3MME
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entQ3MME
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auriQ3MME
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Project Type:Experimental, Short
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Genres:Machinima, Experimental
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Runtime:2 minutes 17 seconds
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Completion Date:November 1, 2021
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Production Budget:0 EUR
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Country of Origin:Netherlands
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Country of Filming:Netherlands
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Language:English
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Shooting Format:TARGA Files
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Aspect Ratio:2:35
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Film Color:Color
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First-time Filmmaker:No
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Student Project:No
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Milan Machinima Festival 2022Milano
Italy
February 3, 2022
Official Selection -
ALC Video Art Festival 2022Alicante
Spain
May 1, 2022
Official Selection -
Serbest International Film FestivalKishinev
Moldova, Republic of
September 26, 2022
Semi-Finalist -
Lift-Off SessionsIver Heath
United Kingdom
October 16, 2022
Official Selection
Jordy Veenstra (1993) is an experimental filmmaker, machinimator and post-production professional. Starting with Photography, binge watching 'Back To The Future' and creating home video's at an early age, Veenstra moved on to machinima in early 2007 after discovering videogames such as 'The Sims 2', 'Garry's Mod' and 'Quake III Arena' and understanding their potential for expressive cinematic storytelling. His first so-called weekend-projects served primarily as personal assignments to improve his creative insight. Many of these, alongside tutorials, gameplays, reviews and short skits were uploaded to a YouTube channel called 'maximummovies' (2006-2010), which in its prime reached thousands of subscribers and viewers.
To date, Veenstra's work has been featured in film festivals, game art exhibitions and machinima festivals in numerous countries, such as the Netherlands, Italy, the United Kingdom and Russia. Besides his fulltime dedication to art, Veenstra works as a Video-Editor, Motion Graphics Designer and Animator in a Creative Agency and is a part-time entrepreneur. In the little spare time he has left he is currently working on his first book, which focuses on his own framework for the cinematic enhancement of machinima films, called 'the practice of distortion'.
Being the third and last installment in a series of films that solely focuses on a specific Quake III game mode, IGNIIITIION Instagib highlights the ‘instagib’ mode in CPMA through extremely short reload times of the railguns, built-in cinematic depth of field, dito color grading and different camera FOV’s