I Am Not A Robot


Capucorp Industries have designed their new advanced robotics of identifying if humans are humans and if a robot is trying to oppose to be a human. Their latest technology will take you through human related scenarios to find out if you identify as human or if you are an imposter. Can you prove what you really are?!

A film that you decide the outcome, an experience that can last minutes up to hours (1hr 10 mins worth of content if all played but a normal playthrough to the end will take around 20 minutes)

Inspired by Captcha systems & Markiplier's Interactive films...

  • Matthew Ben Snape
    Silkie (YouTube Channel), Headlights, Hamlin (2015)
  • Matthew Ben Snape
    Silkie (YouTube Channel), Headlights, Hamlin (2015)
  • Matthew Ben Snape
    Silkie (YouTube Channel), Headlights, Hamlin (2015)
  • Emma Danson
    Assistant Helpers
  • Charlie Main
    Assistant Helpers
  • Leo Khokher
    Assistant Helpers
  • Shirley Murrell
    Key Cast
    "Date Bot"
  • Justine Singleton
    Key Cast
    "Prom Bot"
  • Sam Jones
    Key Cast
    "Party Bot"
  • Adrian Murrell
    Key Cast
    "Choice Bot"
  • Sally Robinson
    Key Cast
    "Religion Bot"
  • Declan Shetterfield
    Key Cast
    "Detective Bot"
  • Matthew Snape
    Key Cast
    "Criminal Bot"
    Silkie (YouTube Channel), Headlights, Hamlin (2015)
  • Paul Eke
    Key Cast
    "Knight Bot"
  • Scott Strang
    Key Cast
  • Aliyah Strang
    Key Cast
  • UCLan University
    Key Collaborators
  • Linda Server
    Key Collaborators
    University Lecturer (UCLan)
  • Peter Wobser
    Key Collaborators
    University Lecturer (UCLan)
  • Marcus Radice-Jones
    Key Collaborators
    Silkie (YouTube channel)
  • Project Type:
    Student, Game, Interactive Film, Other
  • Genres:
    Sci-Fi, Interactive Film, Horror, Comical, Harsh Reality, Mystery
  • Minimum Runtime:
    3 minutes 39 seconds
  • Maximum Runtime:
    1 hour 10 minutes
  • Average Runtime:
    20 minutes
  • Variable Runtime Details:
    Its an Interactive film that can last between the guided times, however one playthrough will last approximately 20 minutes long if aiming for a true ending but if to watch every single video once it would come to the maximum runtime which would be most likely virtually impossible to do as its meant to be played over a couple of times for the achievements...
    Key information:
    Running time of all videos – 1hr & 10 minutes (approximate)
    Number of videos – around 60+ videos all together
    BAD ENDINGS – 18 to find, these result in failures or death
    TRUE ENDINGS – 5 to find, they are the true endings to the stories foretold
    FAKE ENDINGS – 2 to find, a mockery of you completing your first scenario
    SINISTER ENDING – 1 to find, this is the ultimate truth behind it all
    SECRET ENDINGS – 4 to find, up to interpretation if their good or bad
    Thumbnails to each video have been designed by Matthew Snape.
    Some areas require smart thinking while others don’t
    Remember, AL is quite glitchy so he isn’t functioning properly at times so he may get some information wrong.
  • Completion Date:
    August 15, 2021
  • Production Budget:
    250 GBP
  • Country of Origin:
    United Kingdom
  • Language:
  • Student Project:
    Yes - University Of Central Lancashire (Final Major's Project for Masters Course)
  • YouTube Premiere
    United Kingdom
    October 31, 2021
    Across the world via Online
Distribution Information
  • YouTube
    Country: United Kingdom
    Rights: Internet, Video on Demand
Director Biography - Matthew Ben Snape

Myself has been doing small AD jobs in small budget films like Hamlin (2015 -BYFA) to doing directorial projects within university projects! I have a keen idealism into getting into directorial work and love to push my boundaries to create new means within my work.

Add Director Biography
Director Statement

The above film enlisted is my proudest work yet, even with the success of my previous project of Headlights which I directed and won a semi-finalist luriial for, I Am Not A Robot has pushed my creativity boundaries and tested my patience with a vast majority of it being editing and distribution.