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Hill Agency: PURITYdecay

Murdered sisters, mind altering drugs and flying cities, to a case that goes way further than the banks of this one detective's little neighbourhood in this Indigenous cybernoir detective narrative adventure set in a post-post-apocalyptical future.

  • Meagan Irene Byrne
    Director
  • Meagan Irene Byrne
    Writer
  • Sadekaronhes Esquivel
    Lead Artists
  • Maritza Louis
    Key Collaborators
  • Project Type:
    Game
  • Genres:
    Sci-fi, Noir, Mystery
  • Minimum Runtime:
    15 minutes
  • Maximum Runtime:
    3 hours
  • Variable Runtime Details:
    It's a game that players can pick up or put down. We can also provide the demo instead of the full game for the festival
  • Completion Date:
    March 31, 2023
  • Production Budget:
    600,000 USD
  • Country of Origin:
    Canada
  • Language:
    Cree, English
  • Student Project:
    No
Distribution Information
  • Steam
    Distributor
    Country: United States
    Rights: Internet
  • Itchio
    Distributor
    Country: United States
    Rights: Internet
Director Biography - Meagan Irene Byrne

Meagan Byrne is an Apihtawikosisân (Métis of Ontario)​ ​new media artist, game designer, writer, philosopher and founder of Achimostawinan Games (AchimoGames), an Indigenous indie game studio out of Hamilton, Ontario.

She has been creating digital interactive works since 2014 and is heavily influenced by both traditional RPG video games and Woodland Style art as well as all the stories she heard growing up. Her designs incorporate narrative, game mechanics, sound and traditional art and are deeply rooted in indigenous futurisms, language and Indigenous feminist theory. She sees her work as a constant struggle to navigate the complexities of Indigenous identity within a deeply colonized system. Meagan uses her work to explore questions of cultural belonging, the Indigenization of media and the future of Indigenous language and culture.

Her previous work has been shown in festivals such as imagineNATIVE Film Festival, Toronto; Different Games Conference, New York; and IndieCade; California. She was the first Digital and Interactive Coordinator at imagineNATIVE & developer of the iNDigital Space exhibition and Night of the Indigenous Devs showcase. She has served on the boards of Mixed Reality Performance Atelier, Dame Making Games, and Indigenous Routes. She currently co-organizes Indigenous Game Devs.

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Director Statement

Hill Agency is a video game project of love crafted over several years by an (almost) all Indigenous creative team. It explores our current present and our imagined future in a way Indigenous sci-fi has never been done before.