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Hay's Carnival

3D modeled and textured abandoned carnival

Software used: Maya, Unreal Engine 4, Substance Painter and Premiere Pro

  • Haley Kroppman
    Director
  • Project Type:
    Animation, Experimental, Short, Student, Other
  • Genres:
    Abandoned, Carnival
  • Runtime:
    3 minutes 33 seconds
  • Production Budget:
    0 USD
  • Country of Origin:
    United States
  • Country of Filming:
    United States
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    Yes - University Of Central Florida
Director Biography - Haley Kroppman

Haley Kroppman is a 3D modeler that specializes in modeling environments and props. She is graduating from the University of Central Florida in the Spring of 2023 with a Bachelor of Fine Arts in Emerging Media: Experimental Animation track. Haley has utilized her dexterity in creating unique models. She has found her passion for 3D modeling throughout her experiences these past few years in school and internships. While getting her degree, she had several internships that pointed her in the right direction. Her first internship was helping 2D animate in the “Dawgtown” film; her second was at Limbitless Solutions, where she was part of a design team that created art for video games designed to assist children with limb differences to better utilize their prosthetic devices. With each of her internships, she has collaborated with artists and used her knowledge of various software to create assets and animations.

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Director Statement

I am a 3D modeler that specializes in modeling environments and props. When modeling, I often get inspired by abandoned environments such as Six Flags, New Orleans, and gaming weapons such as "Mortal Kombat" weapons. As an artist, I develop my art from my experiences when I went to “Arcade Monsters.” I am constantly inspired to create weapons from the different games I play, such as “Tekken" and “Mortal Kombat.” Modeling my thesis project and being a part of the short film “Atrophy,” I have created various atmospheres that have taught me skills that I use now on a daily such as: a strong understanding of light, value, composition, color, staging, good sense of scale and spatial awareness, etc. I use these skills daily, whether in school, at work, or for my own art.