Private Project

Flowerstream Prelude

Something unusual happens to a boy in a mechanical tree garden. His mom insists he imagined it. He'll have to decide what he believes and act on it. Both his mom and the garden assure him that if he doesn't do what each of them desires, spectacularly horrible horribleness will befall him and the world in which he lives.

Electric games. Mech flora. Scary mommy. Snog porfer. Nightmare cooking. This is just the Prelude.

  • Patrick Yaney
    CH1/Sexbot Pandapocalypse, Violin, Unveiling
  • Patrick Yaney
    CH1/Sexbot Pandapocalypse, Violin, Unveiling
  • Project Type:
    Animation, Short
  • Genres:
    Sci-Fi, Fantasy, Animation
  • Runtime:
    18 minutes 26 seconds
  • Completion Date:
    November 30, 2014
  • Production Budget:
    50 USD
  • Country of Origin:
    United States
  • Country of Filming:
    United States
  • Language:
  • Shooting Format:
    Digital (Animated)
  • Aspect Ratio:
  • Film Color:
  • First-time Filmmaker:
  • Student Project:
  • May Day Film Festival
    Evansville, IN
    May 16, 2015
    World Premier
    Official Selection
  • Cinema Monster Film Festival
    Huntingdon, PA
    June 4, 2015
    PA Premier
    Official Selection
  • GenCon FIlm Festival
    Indianapolis, IN
    August 1, 2015
    Official Selection
  • Fantasmagorical FIlm Festival
    Louisville, KY
    August 8, 2015
    KY Premier
    Best of Fest 3D Animated Short Film
  • Philip K. Dick Science Fiction Film Festival
    January 17, 2016
    NYC Premier
    Official Selection
  • WORM UBIK Futurosity Festival
    June 11, 2016
    Europe / Netherlands
    Official Selection
  • Wicked Film Festival
    November 19, 2016
    Australian Premiere
    Official Selection
Director Biography - Patrick Yaney

Pat Yaney has worked in the video game industry and made a small smattering of animated short films as well as one feature length film all alone, all in Fort Wayne.

Add Director Biography
Director Statement

Flowerstream Prelude is meant as a background/origin story for a series of "Flowerstream" animations. It is also an example of how we can create mundane "alternate realities" around ourselves. These realities are based on known-false beliefs we force ourselves to maintain for perceived material benefit. There's also a space melon. Don't forget the space melon.