Dryland

A lone traveler experiences a night of terror while lost in a vast desert.

  • S. H. Stewart
    Director
    The Id, Where Are You?
  • S. H. Stewart
    Writer
    The Id, Where Are You?
  • S. H. Stewart
    Producer
    The Id, Where Are You?
  • Kealani Kitaura
    Producer
    Swarm, Crook$
  • Andy Chen
    Producer
    Lilacs Faded, Crook$
  • Wesley Wingo
    Producer
    The Sound of Your Voice, F*ck Bunny
  • Daisye Tutor
    Key Cast
    Shook, Guest House
  • Harry Bainbridge
    Key Cast
    In Color, Pay Pig
  • Project Type:
    Short
  • Runtime:
    11 minutes 45 seconds
  • Completion Date:
    November 15, 2021
  • Production Budget:
    5,000 USD
  • Country of Origin:
    United States
  • Country of Filming:
    United States
  • Language:
    English
  • Shooting Format:
    RED
  • Aspect Ratio:
    2.35:1
  • Film Color:
    Color
  • First-time Filmmaker:
    No
  • Student Project:
    No
  • Midsummer Scream Screaming Room
    Long Beach, California
    United States
    July 30, 2022
    North American Premiere
    Audience Award
  • Something Wicked Film Festival
    Lawrenceville, Georgia
    United States
    July 31, 2022
    Official Selection
  • HorrorBuzz's Horror Movie Night: Ridley Scott's "Alien"
    Santa Ana, California
    United States
    August 19, 2022
    Accompanying Short
  • Chicago Horror Film Festival
    Chicago, Illinois
    United States
    September 25, 2022
    Official Selection
  • Atlanta Horror Film Festival
    Atlanta, Georgia
    United States
    October 15, 2022
    Nominee: Best Supernatural Short
  • HorrorHaus Film Festival
    Santa Clarita
    United States
    October 28, 2022
    Official Selection
Director Biography - S. H. Stewart

S. H. Stewart is a writer and director of award winning short and feature films, and a graduate of New York University's Tisch School of the Arts for Film and Television. He is based in Los Angeles, California. 

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Director Statement

"I first conceived of "Dryland" as an experiment in atmospheric terror; placing the audience in a hyper-realized, ultra-sensory environment that would (hopefully) translate to a truly transportive experience. Through a mix of deliberate composition, editing, sound design, *silence*, and subtle detail, our intent was for the quietest bump in the night to become a terrifying scream, and for the steadily mounting fear of the unknown to become almost suffocating in its dread."