Downloaded
Two friends build a makeshift scanner to digitize people. To their surprise, it works and now YOU are trapped inside a computer, trying to work out how to escape.
The classic Sci-Fi film TRON shares with the recent Netflix series Altered Carbon, the notion of digitizing a human mind such that the illusion of consciousness can be simulated by an algorithm. Downloaded is a light-hearted interactive virtual reality narrative that relies on the same premise. The viewer finds themselves disembodied and trapped inside a computer, looking out through the screen, while their accomplice, Lisa, works frantically from the outside to try and free them. But the participant holds the keys to their own escape. The experience is responsive to different levels of engagement, allowing (but not necessarily requiring) the viewer to actively participate in solving the puzzles necessary to restore them to their body.
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Ollie RankinDirector
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Ollie RankinWriter
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Ollie RankinProducer
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Rachelle ChartrandProducer
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Ivan HaydenProducer
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Nancy BasiProducer
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Oliver RankinKey Cast"Lisa Berger"Riverdale, Once Upon a Time
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Genres:Sci-Fi, Comedy
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Runtime:8 minutes
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Completion Date:August 2, 2019
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Production Budget:40,000 USD
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Country of Origin:Canada
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Language:English
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Student Project:No
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Venice VR CompetitionVenice
Italy
August 28, 2019
World Premiere
Official Selection -
VIFF ImmersedVancouver
Canada
September 28, 2019
North American Premiere
BC Immersed Selection -
Busan International Film FestivalBusan
Korea, Republic of
October 4, 2019
Asian Premiere
Official Selection -
VRE FestivalRome
Italy
November 5, 2019
Experience -
VR DaysAmsterdam
Netherlands
November 14, 2019
Netherlands Premiere
Official Selection
Ollie Rankin is a NZ-born virtual reality pioneer who spent two decades working at the forefront of the global visual effects industry, from the Lord of the Rings to Alice Through the Looking Glass. He combines this history of creative achievement with a background in programming and AI to pioneer new narrative conventions in immersive, interactive media. He is founder and CEO of the Vancouver-based immersive content production company, Pansensory Interactive.
It's taken us 120 years to get as good as we are at telling stories on a flat, rectangular screen. Virtual reality film-makers are deprived of many of the storytelling tools that film and television directors have iteratively perfected over this time and are instead required to devise a whole new language of immersive cinema, almost from scratch.
With Downloaded, we're not just telling a light-hearted sci-fi story in which the viewer becomes a narrative-driving participant. We are also demonstrating a number of novel techniques for virtual reality visualization, storytelling and branching narrative, to create a seamless, immersive experience—and advancing the medium while we're at it.