Cuerpo tatuado como museo andante

"Tattooed Body as a Walking Museum" is an experimental video essay that explores the connections between tattoos, museums, and the human body. The project stems from reflections on these topics and their impact on our identity and society. Through visuals and reflections, the video invites us to explore these connections in an approachable and thought-provoking manner.

  • Tatiana Puerto
  • Juanita Rojas
    Key Cast
  • Ann Guzman
    Key Cast
  • Ernesto Bautista
    Key Cast
  • Santiago Valderrama
    Key Cast
  • Andrey Mendivelso
    Key Cast
  • Ixel
    Key Cast
  • Monica Pinto
    Key Cast
  • Burn and Die Films
  • Tatiana Puerto
  • Project Type:
    Documentary, Experimental, Short, Student
  • Runtime:
    12 minutes 38 seconds
  • Completion Date:
    May 23, 2023
  • Country of Origin:
  • Country of Filming:
  • Language:
  • Shooting Format:
  • Aspect Ratio:
  • Film Color:
  • First-time Filmmaker:
  • Student Project:
    Yes - Universidad Pedagogica Nacional
Director Biography - Tatiana Puerto

Bachelor of Visual Arts and fashion designer by training. The study in these areas has led me to discover the world of art direction and find in it a possibility to relate my knowledge to generate atmospheres and work on investigative concepts in commercial areas in a critical and collective way.
During the last years I have participated in artistic residencies in Mexico and collective exhibitions in Colombia, Mexico and El Salvador. The residences have allowed me to explore and inquire about social problems in each context and thus build a broader vision of my own reality.

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Director Statement

My production is based on explorations of the social, pedagogy in the field of the expanded and the society-consumption relationship. I am interested in collective work and visual studies with the possibilities that this field offers to develop inter-epistemic and creative dialogues. I have developed my practice in different techniques since I find it enriching to navigate from traditional media (painting, drawing, sculpture, etc) to the use of technological media (audiovisual, sound experimentation, performance, etc).