Bystander
By-stander is a cinematic VR installation based on my experience as a depersonalization/derealization disorder patient. When exposed to irresistible stimuli, I evade the reality in the way of peeling off the consciousness from the body, which similar to a player in the game, suddenly changing from a subjective perspective to a third-person perspective, standing above, observing their body and surroundings. Audiences are allowed to experience such perspective shifting by interacting with the film through VR controller. Different variants: 3d scanning, 3d modelling, real- shooting and computer-generated animation are adopted and integrated as narrative factors to unfold my story.
The installation was designed as an immersive space with layers of fabric hanging within which representing my brain layers. Fragmented memories were projected on it. The deeper audiences walk inside the tunnel, the cleaner images they will see, the closer they will approach my inner world. At the end of the tunnel, hid the box that contains my most secret memory and emotion waiting to be opened.
My objectives of creating this work is to use media as a bridge to connect audiences with the inner world of the person with the de-personalization disorder as well as to experiment self-healing through art therapy during the creation process.
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Chang LiuDirector
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Chang LiuWriter
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Mengyang MeiKey Cast
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Mengxue DingKey Cast
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Project Type:Experimental, Student, Virtual Reality, Web / New Media
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Genres:psychology, Depersonalization disorder, PTSD, Cinematic VR, Installation
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Runtime:8 minutes 9 seconds
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Completion Date:July 6, 2019
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Production Budget:1,500 USD
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Country of Origin:Hong Kong
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Country of Filming:Hong Kong
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Language:English
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Shooting Format:Mov
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Aspect Ratio:16:9
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Film Color:Color
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First-time Filmmaker:Yes
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Student Project:Yes
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HongKong
Hong Kong
July 6, 2019
Singing wave Gallery
Born in 1995, LIU Chang is an experimental film director and new media artist who received an MFA degree from City University of HongKong. She seeks to extend the border of moving images and continuously explores new uses of media. Most of her works blend different visual styles, such as abstract animation, filming, 3d scanning and 3d modelling to experiment with various narrative possibilities. Greatly influenced by the concepts of automatism and chance operation from Surrealism, she is obsessed with unravelling the relationship between human subconsciousness and art expression. Currently, she is focusing on the research of generating empathy for mental disorders through VR/AR.
View more information at my website: lunaliu.info