Aristotle VS Artificial Intelligence

« Aristotle VS Artificial Intelligence » is a video from a serial of experimentations with different approaches to technology, language and storytelling. The “narrative” is made by using a forced dialog between two “chatbots” available online, each of them using their own Artificial Intelligence programming language (ChatScript and AIML in our case). The dialog was initiated with excerpts from Aristotle’s “Metaphysics” and slightly “dramatized” as hybrid cooperation between the man and the machine. Our aim was to make “visible”- or rather audible, the shift between different programming languages and human intervention. The dialog resulted in text file that was later transformed to voice by using “Text to Speech” technology (TTS). Heads were modeled in 3D and synchronized with lips movements. After the editing, the video was lightly “glitched” and pixel sorted.

« Aristotle VS Artificial Intelligence » 4'20" HD Video

  • Yvana Samandova
  • Borjan Zarevski & AI
  • Project Type:
    Experimental, Short, Virtual Reality
  • Genres:
    computational machinie ai, ai, computer, experimental
  • Runtime:
    4 minutes 21 seconds
  • Completion Date:
    March 10, 2019
  • Production Budget:
    500 USD
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Director Biography - Yvana Samandova

Living and working in Paris – PhD in Arts Information and Communication, painter, visual artist, video maker-performer and photographer, I am interested in “work in progress", as a parallel to Ezra Pound’s note that each artist is always at the beginning, a Troubadour.

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Director Statement

In my approach to video art I am combining two different artistic sensibilities. In one hand I behave as a colorist, filling the void of our perception with the pure sensibility. On the other hand I explore the visual presentation of concepts. The dialectics of those two approaches results in never ending process of creation, since, the new technologies, which facilitate "versioning", collaboration and "forking" fit perfectly the concept of Umberto Eco's "open work".

Specifically, I believe that art is communication that “happens” more intensively in collaboration, where the “inbetweener” space is established by two or more artists as a declination of "Friendship Studies", much more rigged with conflicts than any kind of participatory art, even if participation suppose public subdued to the interface established by the artist. My recent work is based on research considering everything that imply authorship, fragmented or composed, accident, hazard, thinking as tinkering, "bricolage" or glitch (as a third author) – the late revealing the unintentional functioning of the brain and the human memory as well as bugged software algorithms and hardware. The language, in all its manifestations, took a preponderant place in my visual research. My exploitation of digital technologies is influenced by the possibility of keeping the track of that specific multi layer cooperation, multi level superposition of human and the machine, all of them considered as open process.