A group of children have made their own world inside the walls of Santa Rita Prison where they live, thrive, and survive without parental supervision—They just have one rule to follow—Don’t look over the wall.

  • Jeff Bassetti
    Children of the Dead, I,Phine'd, F-Stops
  • Project Type:
  • Genres:
    Horror, thriller
  • Number of Pages:
  • Country of Origin:
    United States
  • Language:
  • First-time Screenwriter:
  • Student Project:
  • NOLA Horror Film Festival
    New Orleans
    September 29, 2018
    Official Selection
  • Austiv Revolution Film Festival
    Austin, TX
    September 22, 2018
  • QueenPalm Film Festival
    Palm Springs
    August 5, 2018
    Silver Award Best Concept
  • Beverly Hills Film Festival
    Los Angeles, Ca.
    April 4, 2018
    Official Selection
  • Twister Alley Film Festival
    Woodbridge Oklahoma
    May 5, 2018
    Official Selection
Writer Biography - Jeff Bassetti

Jeff Bassetti is an Eagle Scout in Pleasanton, CA.'s Troop 998. He graduated from San Francisco State University (BA) and The American Film Institute (MFA), interning for two consecutive semesters at LUCASFILM's Industrial Light & Magic. While at ILM, he worked under Producer's Janet Healey, Ned Gorman, and Head of Production John Weaver on the projects:

John Patrick Shanley's • JOE vs the VOLCANO
Akira Kurosawa's • DREAMS
James Cameron's • The ABYSS
Robert Zemeckis' • BACK to the FUTURE 2
Jerry Zucker's • GHOST

Jeff formed Burning Galileo Films and raised production financing for the Independent Feature Film, "F-STOPS" on which he served as co-writer, co-producer, and director. "F-STOPS" won Best Thriller at Houston World Fest, the International Cinematographer's Guild Showcase and was presented at Cannes in 2004 by the ICG and Eastman Kodak.

Jeff’s feature screenplays CHILDREN OF THE DEAD, THE OMEGA TOTS, and I, PHIEND have received multiple awards on the film festival circuit.

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Writer Statement

THE OMEGA TOTS is the original seed from which CHILDREN OF THE DEAD sprouted. I dropped the TOT's screenplay simply because one single producer didn't like it. Which was completely okay. That was the lesson I needed to learn back then, or rather more recently, years later. While COTD became its own thing and has received favorable attention on the festival circuit -- The OMEGA TOTS sat tucked away in my DEAD PROJECT FILE.

Never, EVER, delete a screenplay.

For some reason I thought about THE OMEGA TOTS and I looked for it in that Dead Project file and started to re-read TOT -- And cool and horrifying things I'd completely forgotten about suddenly started to flood back out from my mind... I am proud of this screenplay. I am proud of this screenplay. In this story, I wanted to avoid dealing with the opening hours, days, and months of an outbreak. Instead jumping 7 years into the future to delve into what life would be like having survived this long.

The single biggest lesson learned ... Never, ever drop a project because one single person didn't care for the material. They are perfectly entitled to their opinion and are only representative of the group of people who will never resonate with your material anyway. Don't waste time chasing after who your audience isn't. Look, and you will find an audience just as you've found your voice as a writer / filmmaker.